Test dummies
Posted: Wed May 30, 2018 12:43 am
I like that you guys recently added test dummies for testing ability damage in the cities, but the current implementation is kind of useless for drawing any kind of real conclusions about your damage output.
Could there be different test dummies implemented with different resist and defensive stats for testing? For example a heavy test dummy with high armor, resists and toughness, medium dummy with medium def stats, and a light dummy low def stats. This would help greatly in testing your damage output on varying defense values.
Could there be different test dummies implemented with different resist and defensive stats for testing? For example a heavy test dummy with high armor, resists and toughness, medium dummy with medium def stats, and a light dummy low def stats. This would help greatly in testing your damage output on varying defense values.