[WP/DoK] AoE detaunt tactic
Posted: Thu Aug 31, 2017 5:06 pm
Let 1hand/offhand wp/dok have their aoe detaunt tactic back.
The issue: Of the three healer archtypes wp/dok suffers the most when it comes to mobility (healing while on the move), no range CC, weak survivability (as of now) and the secondary source Righteous fury gets drained to the bottom after a few casts forcing you to either use supplication or get in melee range and hit something.
There is the issue for 1hand/offhand wp/dok, you don't want to get in close in melee because you are going to get blown up ( yes, even with high armor value).
As it is now for 1hand/offhand wp/dok is that they are forced to stay in the back because without aoe detaunt it is total madness to even try staying in melee hitting someone to gain RF.
Wp/dok have really low survivability, by all means high armor value but that is not going to carry you.
It is not going to save you at all when you get in a hairy situation.
Zealot/rune priest got their 50% reduced damage ability.
Archmage/Shaman got aoe detaunt.
Warrior priest/Disciple of Khaine 1hand/offhand got no defensive abilitys against more than one target.
The other healers got their abilitys by just ranking up, wp/dok needs to use 1 tactic slot to gain the ability to aoe detaunt.
I do think that is an acceptable cost for something that is needed for the wp/dok class.
Solution:
1. Give back wp/dok 1hand/offhand their aoe detaunt tactic as it was originally. ( I personally prefer this, obviously baised.)
2. Same as above but make it last only 5s with the 15s cooldown. ( 5s doesn't look like much but it will help against bursts and I do think 10s window is a fair amount to take any target down.)
3. Same as number 1 but make it last 10s with 20s cooldown. ( lasts 10s with 10s window of oppertunity for the enemy team, seems balanced enough. )
Imo as I have played wp it is very noticable that wp/dok suffers hard from not being able to handle hairy situations and I do believe firmly that wp/dok 1hand/offhand wont be op with it.
I know that you don't want wp/dok to be a backline healer but lets face reality, untill there is a proper solution there is no reason to nerf a vital tactic for 1hand/offhand.
Thank you for your time reading this.
The issue: Of the three healer archtypes wp/dok suffers the most when it comes to mobility (healing while on the move), no range CC, weak survivability (as of now) and the secondary source Righteous fury gets drained to the bottom after a few casts forcing you to either use supplication or get in melee range and hit something.
There is the issue for 1hand/offhand wp/dok, you don't want to get in close in melee because you are going to get blown up ( yes, even with high armor value).
As it is now for 1hand/offhand wp/dok is that they are forced to stay in the back because without aoe detaunt it is total madness to even try staying in melee hitting someone to gain RF.
Wp/dok have really low survivability, by all means high armor value but that is not going to carry you.
It is not going to save you at all when you get in a hairy situation.
Zealot/rune priest got their 50% reduced damage ability.
Archmage/Shaman got aoe detaunt.
Warrior priest/Disciple of Khaine 1hand/offhand got no defensive abilitys against more than one target.
The other healers got their abilitys by just ranking up, wp/dok needs to use 1 tactic slot to gain the ability to aoe detaunt.
I do think that is an acceptable cost for something that is needed for the wp/dok class.
Solution:
1. Give back wp/dok 1hand/offhand their aoe detaunt tactic as it was originally. ( I personally prefer this, obviously baised.)
2. Same as above but make it last only 5s with the 15s cooldown. ( 5s doesn't look like much but it will help against bursts and I do think 10s window is a fair amount to take any target down.)
3. Same as number 1 but make it last 10s with 20s cooldown. ( lasts 10s with 10s window of oppertunity for the enemy team, seems balanced enough. )
Imo as I have played wp it is very noticable that wp/dok suffers hard from not being able to handle hairy situations and I do believe firmly that wp/dok 1hand/offhand wont be op with it.
I know that you don't want wp/dok to be a backline healer but lets face reality, untill there is a proper solution there is no reason to nerf a vital tactic for 1hand/offhand.
Thank you for your time reading this.