MIgty Soul looks good on paper, but it works only on your abilities from the glory tree, which pretty much means, it affects your blazing blade, which is a terrible ability intself, because of really low base damage.
Second as tank your mian goal is to be in the frontline not in the backline. Your main Job is to guard mpds to create pressure. That does not mean of course you should ignore your backline. Anytime you see that hp brs of your backline are moving is worth checking that you swaitch guard to whoever needs it the most. This isn't easy task.
Pretty much agreed with Gerv, your best tactic is banish darkness, which should be always slotted if you are playing with group. Super punt can win scs (i know i won mine by timing punts in crucial moments), plus it separates the tank from the guarded target. You will find yourself in situations, when that pesky noob engi keeps pulling them all the time rendering your punts useless, but hey **** happens.
For the build if you wanna play a bit more dps specced ( as i do)
For gear i would recommend full domi (30% more dmg when it procs taunt and 5% more crit is better than 62 str from mixing domi with merc) If you want to go more defensive: mix domi with ruin for 600 armor bonus.
For RR: Max parry, reduced chance to be crit, and a bit str to reach 700 str with pot or aura)
don't put all your points in str ( not worth it), i wouldn't take ws either. If you have spare points it is always good to lower yxour chance to be crit, avoidance or RD.
Build im currently running:
http://waronlinebuilder.org/#career=kot ... ;;;0:0:0:0:
In my opinion one of the ebst all around knight builds, that allows you to adapt to the situation at hand.
If you r´wanna run something s&b group oriented and do decent dps for a knight i would suggest slot something like this:
runefang
slice through
dirty tricks
banish darkness
or of you are too squishy and still feel like runefang is fun then go like this:
runefang
slice through
banish darkness
rugged
for solo roaming: (run your helaing aura)
runefang
emperors ward
rugged
coordination
Btw i personaly think, 2h knight is much better right now in terms what are you bringing to your team. 10% more crit, wounds debuff and more dmg, while if you spec and play correctly you would have zero problems maintaining your guard duty ( which is your primary task).
Have fun with best looking tank in the game!
