Greenskinz Stabby Morale Bomb
Posted: Fri Mar 31, 2017 9:05 am
So this is a build that you could have done on the retail servers with the correct morale gain rates.
This is kinda a RvR group.
Here is how you get 60 morale per sec
You need a racial group + 3 guild banners. Group members have to be part of the guild.
viewtopic.php?f=8&t=20633
Take 2 healing shaman's with ere we go again tactic and get movin tactic Slot breathe of mork m2
Take 2 stabby squig herders to include Wind up da Waaaagh take strength in numbers tactic Slot Wind up da Waaaagh m4
You can build the Stabbies super tanky as in 5k armor ish with gas squig out or go dps. Either way.
Take 2 any spec of a Black orc Youz see me block dat? tactic. Slot Deafening Bellow m3
Depending on spec of your black orc's you could go ID/Puddle of Muck/Can't touch us/Yer nothin
Yer nothin is good anti morale stuff which is good for those against high elves/opposing morale bombs.
Highly suggest at least one da boss BO slot Big Brawlin tactic the AoE snare/25%disorient.
Ere we go morale gain for the group. You have to hit 2 things within 10 sec's to fully get the full morale gain effect.
150 + 150 over 10 sec's = 300 morale/10 = 30 morale per sec.
strength in numbers from SH (assuming its triggering constantly)
100 morale over 3 sec's = 33.33 morale per sec
Youz see me block dat?
144 morale gain per block over 3 sec's. 144/3 = 48 morale per sec
Shaman morale gain Shaman's should be using i'll take that to trigger ere we goes.
You have to do it twice per 10 sec's for full morale gain.
Shaman
60 base morale + 30 (ere we go) = 90 morale per sec.
Squig herder's
60 base morale + 30 (ere we go) + 33 morale per sec (strength in numbers) = 123 morale per sec
Black Orc
60 base + 48 (block morale) + 30 (ere we go) = 138 morale per sec
Shaman to get to morale 4
3600/90 = 40 sec's
Shaman to get to morale 2
720/90 = 8 sec's
Squig herder to get to morale 4
3600/123 = 29.26s = 30 sec's rounding
Black orc to get to morale 3. Morale 3 is 1800 morale
1800/138 = 13.04s Rounding 14s
Black orc to get to morale 4.
3600/138 = 26s
The Push
Constantly push out (Ere we goes) from shaman's. Try to keep shaman's using I'll take that passively.
Use Breathe of mork on stabbies to assist healing. Stabbies/BO's should be close to each other so it will heal all 4.
You can lightly engage with SH in normal form use bunch of arrows to ensure ere we goes are triggering.
Cycle bad gas when in close combat with stabbies
Hold deafening bellow on Black orc's wait for Stabbies to get morale 4.
Anything that gets close to your stabbies AoE snare them with da Boss BO.
The Bomb
Wind up da Waaaagh 2400 damage 30 ft x 2
Deafening Bellow 1200 damage 30 ft x 2 with silence
The Bomb happens within 30 sec's.
Likely a little longer due to missed ere we goes and proc's not constantly happening.
Lets push the time back then and say 35 sec's to allow for inaccuracies.
2400 Wind up da Waaagh + 2400 Wind up da Waaagh + 1200 Deafening bellow + 1200 Deafening Bellow =
7200 30 ft bomb with silence
This group is great for roaming and busting into keeps.
I've ran this group on this server but its only useful in keep defense or attacking because of the extreme slow morale gain rates on this server.
Btw...I'm using a spec (stabbies) that the community thinks is trash...
Btw rocks is looking for players willing to switch in and out of stabby spec when the situation calls for it.
Guild re-imbursement for respecing for guild groups.
If you read this far thank you. I appreciate it.
The HE morale 2 push is faster and would destroy this group. Located here:
viewtopic.php?f=76&t=20641
Counter-play
If you liked this post please say so. I am actively trying to gain interest in bringing back the morale gain rates so groups like this could be a option for players again like it was on the retail servers. This just opens up the meta to more exotic builds.
This is kinda a RvR group.
Here is how you get 60 morale per sec
You need a racial group + 3 guild banners. Group members have to be part of the guild.
viewtopic.php?f=8&t=20633
Take 2 healing shaman's with ere we go again tactic and get movin tactic Slot breathe of mork m2
Take 2 stabby squig herders to include Wind up da Waaaagh take strength in numbers tactic Slot Wind up da Waaaagh m4
You can build the Stabbies super tanky as in 5k armor ish with gas squig out or go dps. Either way.
Take 2 any spec of a Black orc Youz see me block dat? tactic. Slot Deafening Bellow m3
Depending on spec of your black orc's you could go ID/Puddle of Muck/Can't touch us/Yer nothin
Yer nothin is good anti morale stuff which is good for those against high elves/opposing morale bombs.
Highly suggest at least one da boss BO slot Big Brawlin tactic the AoE snare/25%disorient.
Ere we go morale gain for the group. You have to hit 2 things within 10 sec's to fully get the full morale gain effect.
150 + 150 over 10 sec's = 300 morale/10 = 30 morale per sec.
strength in numbers from SH (assuming its triggering constantly)
100 morale over 3 sec's = 33.33 morale per sec
Youz see me block dat?
144 morale gain per block over 3 sec's. 144/3 = 48 morale per sec
Shaman morale gain Shaman's should be using i'll take that to trigger ere we goes.
You have to do it twice per 10 sec's for full morale gain.
Shaman
60 base morale + 30 (ere we go) = 90 morale per sec.
Squig herder's
60 base morale + 30 (ere we go) + 33 morale per sec (strength in numbers) = 123 morale per sec
Black Orc
60 base + 48 (block morale) + 30 (ere we go) = 138 morale per sec
Shaman to get to morale 4
3600/90 = 40 sec's
Shaman to get to morale 2
720/90 = 8 sec's
Squig herder to get to morale 4
3600/123 = 29.26s = 30 sec's rounding
Black orc to get to morale 3. Morale 3 is 1800 morale
1800/138 = 13.04s Rounding 14s
Black orc to get to morale 4.
3600/138 = 26s
The Push
Constantly push out (Ere we goes) from shaman's. Try to keep shaman's using I'll take that passively.
Use Breathe of mork on stabbies to assist healing. Stabbies/BO's should be close to each other so it will heal all 4.
You can lightly engage with SH in normal form use bunch of arrows to ensure ere we goes are triggering.
Cycle bad gas when in close combat with stabbies
Hold deafening bellow on Black orc's wait for Stabbies to get morale 4.
Anything that gets close to your stabbies AoE snare them with da Boss BO.
The Bomb
Wind up da Waaaagh 2400 damage 30 ft x 2
Deafening Bellow 1200 damage 30 ft x 2 with silence
The Bomb happens within 30 sec's.
Likely a little longer due to missed ere we goes and proc's not constantly happening.
Lets push the time back then and say 35 sec's to allow for inaccuracies.
2400 Wind up da Waaagh + 2400 Wind up da Waaagh + 1200 Deafening bellow + 1200 Deafening Bellow =
7200 30 ft bomb with silence
This group is great for roaming and busting into keeps.
I've ran this group on this server but its only useful in keep defense or attacking because of the extreme slow morale gain rates on this server.
Btw...I'm using a spec (stabbies) that the community thinks is trash...
Btw rocks is looking for players willing to switch in and out of stabby spec when the situation calls for it.
Guild re-imbursement for respecing for guild groups.
If you read this far thank you. I appreciate it.
The HE morale 2 push is faster and would destroy this group. Located here:
viewtopic.php?f=76&t=20641
Counter-play
Spoiler: