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Archived Changelog

Post#1 » Wed Jun 11, 2014 8:33 am

The previous changelog since Dyox's server.

Update 1.8 [ABILITIES] :
[NEW] Level Up FIXED

Fixed Disconnecting when : Fighting,Casting,Moving or Dead
Fixed Disconnecting now return to characters page
Corrected ActionPoints Regen formula (Regen was disabled when casting, but now it's if is on global cooldown (1s))
Fixed Buff cast bar from another player
70+ Abilities Fixed : (Important : Resurrects Players , Damages in front)

Fixed Abilities : Shaman
-I'll Take That! : Deal Damages and heal
-Bunch o' Waaagh : Deal correct damage repeatly
-Bleed Fer 'Me : Deal Damage and Heal over time
-Gather Round : Heal group members
-Yer Not So Bad : Steals Action points to target
-Scuse Me! : Deal Damage in front

Fixed Abilities : Black Orc
-Big Slash : Dealing Zone Damages
-Da Big Un' : Dealing Zone Damages
-Follow Me Lead : Deal Damages
-Right In Da Jibblies : Deal Damages
-Shatter Enchantment : Deal Damages
-Skull Thumper : Deal Damages
-Trip Em Up : Deal Damages
-Tuffer 'n Nail : Deal Damages
-Wot Armor : Deal Damages
-Raze : Deal Damages in front of you over seconds

Fixed Abilities : Archmage
-Storm of cronos

Fixed Abilities : Black Guard
-Monstrous Rending : Deal Damages in front of you
-Crimson Death : Deal Damages in front of you
-Wave of Scorn : Deal Damages in front of you
-Crimson Death : Deal Damages in front of you
-Blast of Hatred : Deal Damages in front of you

Fixed Abilities : Disciple of Khaine
-Essence Lash : Deal damages in front of you
-Khaine's Embrace : Heal groupmates
-Restore Essence : Heal and Heal Over time
-Soul Infusion : Heal Over time
-Stand Coward : Resurrect Player
-Transfer Essence : Deal Damage , Heal groupmates from damages %

Fixed Abilities : Brigth Wizard
-Flame Breath : Deal Damages in front of you over time
-Wall of Fire : Deal Damages in front of you over time

Fixed Abilities : Choppa
-Bing it on : Deal Damages when hit by enemies
-Lotsa Choppin : Deal Damages in front , 3 targets
-Yer All Bleedin' Now : Deal Damages in front over time
-Rending Blade : Deal Damages in front
-Quake : Deal Damages in front
-Warping Embrace : Deal damages in front

Fixed Abilities : Iron Breaker
-Rune-Etched Axe : Deal damages in front
-Axe Slam : Deal damages in front

Fixed Abilities : Knight of the Blazing Sun
-Arcing Swing : Deal damages in front ( no stats reduction for the moment )
-Heaven's Fury : Deal damages in front, Targets can not move for 3 seconds (working)
-Nova Strike : Deal Damages in front and add extra damages over time

Fixed Abilities : Magus
-Warping Energy : Deal Damages in front
-Infernal Blast : Deal Damages in front over time
-Deamonic Screan : Deal Damages in front

Fixed Abilities : Marauder
-Mouth of Tzeentch : Interrupting Spells in front and deal damages
-Demolition : Deal Damages in front
-Wave of Terror : Deal Damages in front
-Concussive Jolt : Deal Damages in front over time
-Wrecking Ball : Deal Damages in front
-Great Fang : Deal Damages in front

Fixed Abilities : Run Priest
-Rune of Cleaving : Deal Damages in front over time
-Rune of Skewering : Deal Damages in front

Fixed Abilities : Shadow Warrior
-Lileath's Arrow
-Sweeping Slash
-Barrage
-Penetrating Arrow

Fixed Abilities : Slayer
-Flurry : Deal damages in front (3 targets)
-Onslaught : Deal damages in front over time
-Accuracy : Deal Damages in front (9 targets)

Fixed Abilities : Sorceress
-Ice Spikes : Deal damages in front over time
-Infernal Wave : Deal damages in front

Fixed Abilities : Squig Herder
-Shoot Thru Ya : Deal damages in front
-Indigestion : Deal damages in front
-Arrer O' Mork : Deal damages in front + over time

Fixed Abilities : Warrior Pirest
-Smite : Damages in front
-Divine Shock : Damages in front (not flying back for the moment)

Fixed Abilities : White Lion
-Slashing Blade : Deal damages in front

Fixed Abilities : Witch Elf
-Broad Severing : Deal damages in front
-Web of Shadows : Damages in front
-Fling Poison : Damages in front over time

Fixed Abilities : Witch Hunter
-Reversal of Fortune : Damages in front over time
-Divine Blast : Damages in front

Fixed Abilities : Zealot
-Demon Spittle : Damages in front over time
Update 1.7 [BUFF] :
New Buff System ( Icons are now visible )
Fixed Invalid Stats ( not growing stats)
Fixed Enemy Damages/Heals log
New Abilities : Absorb ( Absorb X Damages over X seconds)
Fixed Abilities cast cancelled when moving
Fixed Destruction Fly Masters
Fixed Abilities Cooldown
Fixed Flee Ability
Fixed double effect heals abilities : (instant + over time)
Fixed loots ( Items enemy realm )
Fixed loots level ( High items on low level creatures )
Recuced Disconnect Time to 3 seconds ( 20s before )
Fixed renown rate ( was bug for player low level in previous update )
Update 1.6 [PVP] :
All Classes Stats Corrected
Fixed NON AOE Abilities doing AOE Damages
PVP Flag is now automatically enabled on PVP Zones
Fixed PVP Flag and Incorrect Message ( This player is not pvp flagged )
PVP Flag is now enabled when healer heal player fighting with other faction
Renown XP enabled
Flee ability now summon a mount ( while pending buff system )
Fixed few heals abilities ( Shaman specialy )
Fixed Invalid Creatures ( Fix also quest requiring them )
Update 1.5 :
New Abilities : Damages and Heals Over time are now working.
Fixed AOE Abilities Range
Fixed 20 Healing Abilities
Fixed Invalid items. (Crashing game at loading)
15257 New creatures and 30 000 new creatures spawns
Concentrating Abilities working ( AP / Sec )
Aggressive creatures updated to 1.4.8 (Neutral)
World map is now fully visible
Quests missing items added at starting zones
Quests requiring to loot items are now working
Quest items are now correctly removed when you achieve the quest
Fixed Quest Level requirement (A lot of new available quests)
Fixed Quests without objectives
Fixed Quest Objectives without name
Fixed Quest window not closing when click on "GoodBye"
Fixed Incorrect NPC Waypoints ( Quest giver or guards not longer moving around their spawn points)
XP Formula Increased
Creature level is now more important in damages formula
Creature Random Level corrected ( No more same creature at lvl 3 and lvl 20 on same zone)
Creature AI Increased. Players is more important than now. No more NPC as tank :)
ActionPoint regen speed increased. (Regen directly after casting spell. Was waiting 1second before)
Update 1.4 :
255 New Abilities
All Heal Abilities
Abilities Damages / Heal GUI
More balanced creatures stats (Damages/Health)
PVP Flag automaticly disabled
Fixed Abilities bug ( animation but no damages, etc... )
Combat State disabled after 2 seconds (4 seconds before).
Abilities Stats formula corrected : Now use Character Stats + Weapons + CastTime. (Thank to Annaise16)
Corrected Creature respawn times : 30seconds + creature level
/stuck command teleport to your starting village
Update 1.3 :
100 New abilities
Correct /ad command
Double spawns removed
Fixed invalid items causing crash
Update 1.2 :
1550 new Abilities
All Classes tactics, morale, actions
Trainers interface : Career Abilities, Renown Abilities, Tome Abilities
World Mounts on starting villages. Right click on horse and ride it!
Cinematics and Help interface on first connexion
Creatures correct aggro
Quests text fixed.
Quests objectives are now saved, no more reset when disconnect
Creatures Health and Damages increased
It's now possible to link objects on tchat.
Fixed Object graphical bug (disapear / appear when move)
Update 1.1 :
New World Mounts. Click on a horse or wolf and ride!
601 New Abilities : (40 Levels per ability)
-BrightWizard
-Engineer
-Ironbreaker
-KnightOfTheBlazingSun
-RunePriest
-Slayer
-WarriorPriest
-WitchHunter
Fixed Ability Cancel when target die
Fixed Ability Cancel when running
Fixed Ability Distance Check
Fixed Ability Cancel when not in front of target
New AOE Abilities Handler.
Ranged Attacks are now working.
Group Create/Leave working
/pvp : Active or disable Pvp. It's now impossible to attack oposite faction
Fixed Player Regeneration After Combat
Group XP, Renown, Quest Objective now working
/ad /sp Now talk to all players of your faction
Fixed invisible Players
Global loot rate increased
Creature can not kill other creature now. Allow players to xp
Quest Giver / Finisher have now the correct icon
Creatures unequip objects in hands on combat start
Creature attack distance corrected
Abilities automaticly levelup when you levelup. No trainers needed.
Fixed Mutiple Faction Characters. Locked to Order Or Destruction.
Melee and Ranged Attacks Cooldown fixed
Melee / Ranged Attacks checking if in front of target
Renown Formula Corrected
Create loots are now corrects with Current Quests objectives. (If it's quest item, loot chance is 100%)
Fixed Player Level. When LevelUp , the correct level is draw on your stats.
Each Hand now attack. Double speed with 2 weapons
Fixed Renown values per level
Fixed Experience values per level
Fixed Player / Creature Health Bar
Max Hayman

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