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DoK...

Posted: Thu Jan 05, 2017 9:30 pm
by jorgemarco
Guys why you let that class being so unbalanced. They hit like any dps, they heal at the same time like the best healer, they parry a lot, they apply healdefuff for free with only a critical hit and with no cost, they, once guarded are nearly impossible to kill (DoK and the tank guarding him) so they can push like machines. Why do u let this? Its obvious this is op. You tried some changes before, but then reverted all the changes and we have again the mandatory class for any destru premade or scs. Seriously, this is not funny at all.

Re: DoK...

Posted: Thu Jan 05, 2017 9:31 pm
by Sigimund
Are you saying that the reverted changes were nerfs to melee DoKs?

Re: DoK...

Posted: Thu Jan 05, 2017 9:32 pm
by jorgemarco
No. Im saying that at least some change was intended to the class but now we have the original class again, wich is op as ****.

Re: DoK...

Posted: Thu Jan 05, 2017 9:35 pm
by zabis
You should probably find the thread that says they are currently working on DoK/WP changes, complaint threads are not looked at fondly around these parts.

Re: DoK...

Posted: Thu Jan 05, 2017 9:37 pm
by jorgemarco
Ok. So this can be locked. Anyway really frustrant playing against DoKs, like always. I hope changes come soon.

Re: DoK...

Posted: Thu Jan 05, 2017 9:59 pm
by wargrimnir
Patcher, that way we can properly update the abilities and tooltips and change Dok/WP the way that makes sense.

Tooltips are a BIG deal when trying to remember the page of changes that don't reflect the abilities in-game. Not to mention, they were simply too good in the .ab ex melee healing, balance must be found and the best answers are with client access.