SW buffs/Discussion
Posted: Wed Oct 19, 2016 3:37 pm
Hello,
SW is one of my favorite classes, but also, in my opinion, one of the most neglected. I am interested in knowing if others feel this way also. With the recent buffs to engineer/magus what is the vision or niche for the SW? What are future plans for this class?
My concerns
1. Long casting times for long range abilities limit damage potential. I would love to see cast times reduced.
2. AP generation is terrible for SW. Often AP is gone long before the target is dead and we are left standing/kiting until our AP is back. I would love to see an AP reduction on abilities.
3. The stance mechanic is interesting, but lacking. The GCD and cooldown between changes is limiting and difficult to time perfectly. Also, forcing us to focus on one stance makes our other two areas lack luster. I would love to see a cooldown reduction on stance changes and more even buffs for all stances. (Ex. Buff melee stats a bit more on scout stance etc)
4. Spiral arrow is good in that it can be cast while moving, but its damage is extremely lackluster. I would love to see it receeive a damage buff.
5. This class is known for its kiting, perhaps more so than any other class. I would love to see an inherent run speed buff for this class to match this ideal.
There are so many good options to help this class. i am interesting in knowing how you all feel. Are buffs justified? What are the chances that we could see buffs to SW?
Thanks,
SW is one of my favorite classes, but also, in my opinion, one of the most neglected. I am interested in knowing if others feel this way also. With the recent buffs to engineer/magus what is the vision or niche for the SW? What are future plans for this class?
My concerns
1. Long casting times for long range abilities limit damage potential. I would love to see cast times reduced.
2. AP generation is terrible for SW. Often AP is gone long before the target is dead and we are left standing/kiting until our AP is back. I would love to see an AP reduction on abilities.
3. The stance mechanic is interesting, but lacking. The GCD and cooldown between changes is limiting and difficult to time perfectly. Also, forcing us to focus on one stance makes our other two areas lack luster. I would love to see a cooldown reduction on stance changes and more even buffs for all stances. (Ex. Buff melee stats a bit more on scout stance etc)
4. Spiral arrow is good in that it can be cast while moving, but its damage is extremely lackluster. I would love to see it receeive a damage buff.
5. This class is known for its kiting, perhaps more so than any other class. I would love to see an inherent run speed buff for this class to match this ideal.
There are so many good options to help this class. i am interesting in knowing how you all feel. Are buffs justified? What are the chances that we could see buffs to SW?
Thanks,