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Training dummies in IC/Altdorf?

Posted: Wed Sep 28, 2016 1:14 pm
by ToXoS
Hi!
Is it planned to add training dummies for people to work on their skills rotation and damage optimization?

Training these things on PvE is not great because the NPCs have less HP than a player and it's not possible to do it while fighting.

And champions NPCs hit too hard for a peaceful training.

Re: Training dummies in IC/Altdorf?

Posted: Wed Sep 28, 2016 1:17 pm
by Gobtar
Not a bad idea, on live: destro had "Marauders" in Reikland that were often used as training dummies. Not sure if there ever were Order equivalents

Re: Training dummies in IC/Altdorf?

Posted: Wed Sep 28, 2016 1:30 pm
by Rowhin
Make the ones in Altdorf actual training dummies.

Make the ones in IC some poor saps who are kept alive through some twisted Chaos magic. (Or just Nurgle things).

Re: Training dummies in IC/Altdorf?

Posted: Wed Sep 28, 2016 1:36 pm
by RyanMakara
It's something I've been wanting to implement for the longest time now. Problem is, we'd have to attach a specific damage mitigation per armor type on either an unlimited HP NPC or game object, and ensure it doesn't attack you back. I'm sad to say it'd require help with implementation from a core developer, most of them are busy with RvR currently.

It's a very good suggestion, but currently has no priority.

Re: Training dummies in IC/Altdorf?

Posted: Wed Sep 28, 2016 1:52 pm
by saupreusse
RyanMakara wrote:It's something I've been wanting to implement for the longest time now. Problem is, we'd have to attach a specific damage mitigation per armor type on either an unlimited HP NPC or game object, and ensure it doesn't attack you back. I'm sad to say it'd require help with implementation from a core developer, most of them are busy with RvR currently.

It's a very good suggestion, but currently has no priority.
unlimited HP will break the game :^) they have to be capped, but could give them a 10k health reg per second.

Re: Training dummies in IC/Altdorf?

Posted: Wed Sep 28, 2016 1:55 pm
by StormX2
Would be cool, They come in pretty handy when I was playing Neverwinter. Plus something to do while your waiting in the City for whatever it is you are waiting for ;p

I think they don't do unlim HP, but they tend to force a very high regen rate, and in the case that you overdo it, they respawn like a normal mob does, but they are in a fixed location



EDIT: What Sau said ;p