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Squig Herders

Posted: Fri Aug 26, 2016 10:32 am
by huntergregg
WTH!

All of a sudden an SH can blast my Knight, AM, or Slayer down in 2 seconds. Was there a tweak to the class that was slipped in a recent patch? Was that not announced?

I get that a ranged class should do some damage but there is no way a solo SH (Yipikaye, Fuu, Sharpshoota) should be able to take me down in 2 seconds on any character lvl 40 with decent armor. Something has changed because a week ago you would have died long before you killed me.

Something has changed with the SH damage and it needs to be looked into. Maybe the recent change to pet's range also affected damage.

If I'm wrong, cool, just say "LTP" but it's funny that most of the entire Order side feels the same.

At the very least, please check into this!

Re: Squig Herders

Posted: Fri Aug 26, 2016 10:47 am
by Toldavf
I smell exaggeration. There is no way a well armoured knight dies in 2 seconds.

Re: Squig Herders

Posted: Fri Aug 26, 2016 11:15 am
by OldPlayer
Squig Herder is current FOTM. Join it while it lasts, grab renown, try to not get banned and prepare for the inevitable and justified nerf, I mean - Rebalance.

Re: Squig Herders

Posted: Fri Aug 26, 2016 11:22 am
by roadkillrobin
How much armor mitigration you got?

Re: Squig Herders

Posted: Fri Aug 26, 2016 11:27 am
by Toldavf
3 posts in and its a nerf thread XD

Re: Squig Herders

Posted: Fri Aug 26, 2016 11:35 am
by magter3001
Gotta wait for balance forums to call out for nerfs.

Re: Squig Herders

Posted: Fri Aug 26, 2016 11:39 am
by Druin
If you suspect something is not right post at least a combat log.

The only recent changes to SH was a fix to pet range.