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nerfedbuttons positional
Posted: Fri Aug 19, 2016 11:21 pm
by simtex
hi
for a skill like impale on marauder that has no positional requirement but will ignore armor if behind, how do you add a check to proc if behind?
and please do not derail

Re: nerfedbuttons positional
Posted: Fri Aug 19, 2016 11:45 pm
by Jaycub
I think you need to have an ability that only works when behind the target, take for instance pistol whip on the WH. Then add an "if x ability is valid" check, or at least that's how I remember doing it long ago.
Not sure NB has the ability to inherently tell if you are behind or at the side of your target, but rather it checks abilities with that requirement to tell if you are. I'd be pretty impressed otherwise.
Re: nerfedbuttons positional
Posted: Fri Aug 19, 2016 11:47 pm
by Luicetarro
If I recall right, there is a condition 'if ability X is ready, use Ability Y'.
So check if a positional is usable, let it fire another skill instead.
Re: nerfedbuttons positional
Posted: Sat Aug 20, 2016 5:59 am
by Jaycub
http://www.mediafire.com/view/9bk9amid9 ... -42-27.png
Doesn't seem to work for me, even using the exact same sequence as used in the example from the mod itself.
Re: nerfedbuttons positional
Posted: Sat Aug 20, 2016 7:06 pm
by Jaycub
For some inexplicable reason using the sequence builder UI doesn't work, you have to use the command lines in game for positional (at least on my end)
So for the WL it is...
/nb add 1[Sundering Chop]ae:9161:+[Hack]
Where 1 is the hotbar slot, ae is the (if target valid) condition, and 9161 is the ability ID for blindside.
note that you have to shift click abilities from the in game UI not actually type the name in brackets.
Also doing frame by frame analysis of a video I took while strafing a target NB updates positional information based on the "if target valid" condition every 100ms (30 frames a sec the most it ever took to update was 3 frames and got results of instant updates). Not sure if you can make it poll faster but I'd say the amount of times this would screw you over is very slim.
Also to answer your question about mara, it would seem since they have no positional requirement on any of their abilities they cannot benefit from this. Funny world we live in where having drawbacks to one or some of your abilities can be turned into an advantage :^)