Of Zones and Zergs
Posted: Thu Aug 11, 2016 10:44 am
Is there a reason the Tier 1 Empire RvR lake is the only one that sees any action?
From what I can tell, there are no inf/renown rewards from capturing an objective or from locking the zone. And this seems true for each of the T1 zones. So what inevitably happens is a back and forth of 1 zerg camping outside another's warcamp, instead of spreading the fight across 3 zones and skirmishing the way it was meant to be done.
Do we just need a bit of incentive to spread the fight?
I know T1 is such a small percentage of the play time and you get out of it pretty fast, but it is and probably will remain the second most populated tier. Is this a problem in the higher tiers as well? Where fighting is restricted to a particular zone?
From what I can tell, there are no inf/renown rewards from capturing an objective or from locking the zone. And this seems true for each of the T1 zones. So what inevitably happens is a back and forth of 1 zerg camping outside another's warcamp, instead of spreading the fight across 3 zones and skirmishing the way it was meant to be done.
Do we just need a bit of incentive to spread the fight?
I know T1 is such a small percentage of the play time and you get out of it pretty fast, but it is and probably will remain the second most populated tier. Is this a problem in the higher tiers as well? Where fighting is restricted to a particular zone?