Defensive stats while being pulled/knockback
Posted: Wed Jun 01, 2016 1:03 pm
How are stat like block, parry dissrupt and dodge supose to work while being airborne?
Coz it seems like neither of em work while being airborne. If you get pulled or knockbacked followed by a knockdown, thats a reallllly long time you loose defensive skills. Not to mention a undefedeble knockdown if it's done mid air by ranged /AoE abillties. I do remember seing a slight knockdown animation before WL fetch happens.
Coz it seems like neither of em work while being airborne. If you get pulled or knockbacked followed by a knockdown, thats a reallllly long time you loose defensive skills. Not to mention a undefedeble knockdown if it's done mid air by ranged /AoE abillties. I do remember seing a slight knockdown animation before WL fetch happens.