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xHUD working version
Posted: Mon Apr 04, 2016 9:27 pm
by PartizanRUS
I found that xHUD 2-1-9 in Idrinth's Tools (
http://tools.idrinth.de/addons/) is working fine.
So here is new metal bar textures I made :
Type /xhud to bring options window up. There you can change Texture settings.
Original texture files have been renamed.
https://mega.nz/#!VYBlxBBa!WCdXzH0PxWFH ... GIQlXR1sHc
additional download link :
http://www.4shared.com/rar/r0_OOkUmba/xHUD__2-1-9.html
Re: xHUD working version
Posted: Mon Apr 04, 2016 10:10 pm
by boog
Excellent work! Is that blue bar depicting the enemies AP? :O
Re: xHUD working version
Posted: Mon Apr 04, 2016 11:00 pm
by PartizanRUS
Thanks.
boog wrote:Excellent work! Is that blue bar depicting the enemies AP? :O
Nay, its impossible. Its friendly HP.
Also I tried few percentage marks, but there is issue with texture scaling, so I made it simple. You can clearly see %HP anyway.

Re: xHUD working version
Posted: Mon Apr 04, 2016 11:37 pm
by boog
Nicely done! Put it in my game just haven't logged on to try it out!
Re: xHUD working version
Posted: Wed Apr 20, 2016 3:46 pm
by Idrinth
you'd be welcome to add it to my addon-page if it doesn't break the original textures

looks nice
Re: xHUD working version
Posted: Wed Apr 20, 2016 9:25 pm
by PartizanRUS
Idrinth wrote:you'd be welcome to add it to my addon-page if it doesn't break the original textures

looks nice
It just replaces few textures. Feel free to add these files.
Re: xHUD working version
Posted: Tue Apr 26, 2016 7:24 pm
by YUKO
Awesome!
I seem, unfortunately not to get it right. The entire positioning of these "lifebars" are somewhat placed slightly to the left- and no matter how I tried I can't position them "center" of the screen.
Is there anyone who knows how to do this?
Might have to download the new one. :/
Re: xHUD working version
Posted: Tue Apr 26, 2016 7:58 pm
by PartizanRUS
YUKO wrote:Awesome!
I seem, unfortunately not to get it right. The entire positioning of these "lifebars" are somewhat placed slightly to the left- and no matter how I tried I can't position them "center" of the screen.
Is there anyone who knows how to do this?
Might have to download the new one. :/
There is /xhud command and it brings config menu up, so you can move all elements almost anywhere you want.
Re: xHUD working version
Posted: Thu Feb 09, 2017 1:11 pm
by PsychoHUN
It's working for me. You can tick it to display in layout editor in /xhud > general, or use the positioning menu. A little blurry in 4K, but it works. I placed in "center" of the screen, and I used WSCT Test and I placed my xHud bars next to Frame3 and before Frame2, and it's nearly centered, try it.
Anyone could make a texture which is sharp and shiny in 4K ? Something like the "metal" one or the "plain".