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Changelog 21.03.2016 (a bit late :P )

Posted: Tue Mar 22, 2016 1:45 pm
by Dana
Image

Changelog from 21.03.2016 (a bit late :P ).

[Keeps]

- Fixed all postern doors.
- Zone Locks in tier 2 and tier 3 will now show correctly on the map.

[Abilities]

- Picklock bypass defense works now.

[Other Changes]

- Clear title works now.
- Dwarf and Greenskin Tier 3 epic quests are now functional. They start in C10 of their respective areas with Bruk for Destro for the quest Will of the Warboss and Chief Hallsteinn for Order for the quest Ancient Horror. Created 24 Helms using rare tier 3 appearances, 1 for each class as reward.
- Fixed several chaos hammers to correct item skills 4 over 2 handed item skills in the database.
- Fixed Quest Bashin' Bugmans chain (24205-24207)
- Removed female model from Oathbearer Gunner (81) as it was wearing male only armor.
- The Talabecland Destruction Flight Master has been changed from a Dragonoid subtype to an Orc, so he can no longer be butchered for scales or count towards the Dragon ToK unlocks.
- High Pass Cemetary has now been fenced off with Magical walls to prevent people from punting their enemies out of the scenarios.
- Ramps have been installed in the Battle for Praag 'cages' to prevent people from being stuck in them for the entire scenario when punted.
- The rarity of Carnage and Havoc gear has been changed from purple to green, while the Mayhem and Ruin gear has been changed to blue. These items will remain salvagable, and will have their proper set bonuses applied to them in a future patch.

[PQs]

- In the past we did not post he progress of PQ fixing. In future we will post the ones we fixed since this patch.

- T3 Chaos PQs are now working.
Spoiler:
Talabecland:
Mud flats: Done
Steinbruck Manor: Done
Suderheim: Done
Army of Faith: Done (but a door doesn't work, pq cannot be finished by a normal player)
Serpent's Fang Bandits: Done
Knightly Riders: Done
Village Vermin: Done
Kruegerhaus: Done
Bitterspring: Done
________
High Pass:
Guts Out: Done
Keep of Asavar Kul: Done (but a door doesn't work, pq cannot be finished by a normal player)
Tempest Horn: Done
Temple of Heimkel: Done
Beacon of Firengrom: Done
Tower of the Elves: Done
- T3 Empire PQs are now working.
Spoiler:
Talabecland:
Wagon Defense: Done
Witch Fire Glade: Done
Bitterschaum Swamp: Done
Unterbaum Cemetery: Done
Unterbaum Castle: Done
Meuselbach Farm: Done
________
High Pass:
The Grisly Herd: Done
Echoes of War: Done
Shrine of Tzeentch: Done
Temple of Change: Done
Lake of the Damned: Done
Cult of the Magus: Done
Chaos Ruins: Done
Tomb of the Traitor: Done
The Foetid Plains: Done
[Addressed Tickets]

- [4887] Item: Fixed appearance for "Thick Quilted Vestments".
- [4919] NPC: Fixed multiple spawns for "Blogut the Foul".
- [4935] Item: "Ghrond's Xiphos" is now salvageable.
- [4888] Item(s): Removed unique equipped flag from several dual wield weapons
- [4949] Item: Made Obliterator Carcass-Guard (430090) dyeable.
- [4962] NPC: Removed template weapon from NPC.
- [4955] Quest: Added RP reward.
- [3812] Item(s): Changed model ID 3514 from 57 sets of SM boots and replaced with 6978 to solve a black bar conflict issue appearing on some SM chest pieces.
- [4987] Item: Changed model id to same one that allows hair.
- [4895] Item: Sentry Skully now has appearance.
- [4930] ToK: Blackguard kills and appropriate title unlocks have been added.
- [4916] Quest: Ignoble Weapons - You can now destroy siege weapon and complete quest.
- [4884] Quest: Cannon Smasha - Changed Ironmane Cannon to NPC, They can now be killed and complete quest step.
- [3791] NPC - Fixed 2 more noteworthy persons.
- [4954] Loot: Removed several items from the loot tables that had no stats.
- [4890] Items: You can now stack "Goblin Green Dye".

Re: Changelog 21.03.2016 (a bit late :P )

Posted: Tue Mar 22, 2016 1:49 pm
by Jaycub
Nice, it is really awesome you guys are able to pump out that many finished PQs at once. It will be fun playing through some of them later.

Re: Changelog 21.03.2016 (a bit late :P )

Posted: Tue Mar 22, 2016 2:00 pm
by Foxbeep
Thanks for all the hard work as usual guys so glad to see this kind of progress from a team of volunteers and fans!

Re: Changelog 21.03.2016 (a bit late :P )

Posted: Tue Mar 22, 2016 2:07 pm
by Scrilian
>Fixed all postern doors
Yay!

Re: Changelog 21.03.2016 (a bit late :P )

Posted: Tue Mar 22, 2016 2:11 pm
by Glorian
PQs yeah! :)

Re: Changelog 21.03.2016 (a bit late :P )

Posted: Tue Mar 22, 2016 2:21 pm
by Sakarotmt
Thank you so much you guys..T2 Pqs work too?:)

Re: Changelog 21.03.2016 (a bit late :P )

Posted: Tue Mar 22, 2016 3:24 pm
by Taller
Happy to hear about PQs.

I assume you are working on Empire/Chaos first and on the other Zones later?

Is there a way to look up progress on which PQs are working? (if not yet maybe a sticky thread might save a lotof questions?)

Re: Changelog 21.03.2016 (a bit late :P )

Posted: Tue Mar 22, 2016 4:21 pm
by PartizanRUS
Unterbaum Cemetery - only works in stage 1. stage 2 doesnt have objectives.
Unterbaum Castle - works fine.

Re: Changelog 21.03.2016 (a bit late :P )

Posted: Tue Mar 22, 2016 4:40 pm
by magicthighs
PartizanRUS wrote:Unterbaum Cemetery - only works in stage 1. stage 2 doesnt have objectives.
Bugs go in the bugtracker.

Re: Changelog 21.03.2016 (a bit late :P )

Posted: Tue Mar 22, 2016 6:41 pm
by sancra
Again, many thanks for this one