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People bypassing area levels.
Posted: Wed Feb 24, 2016 12:54 pm
by chaoscode
I have a level 25 and I was defending a keep. I noticed the attacking group had people levels all the way up to 29 in T2. Whats going on with that? No its not bolster but pure levels.
Re: People bypassing area levels.
Posted: Wed Feb 24, 2016 12:56 pm
by Azarael
Code: Select all
switch (ScenarioMgr.GetScenarioTier(Level))
{
case 1:
if (Level > 9)
newMaxLevel = 13;
else if (Level > 5)
newMaxLevel = 14;
else
newMaxLevel = 15;
break;
case 2:
if (Level > 22)
newMaxLevel = 26;
else if (Level > 18)
newMaxLevel = 27;
else
newMaxLevel = 28;
break;
case 3:
if (Level > 32)
newMaxLevel = 36;
else if (Level > 28)
newMaxLevel = 37;
else
newMaxLevel = 38;
break;
}
}
Re: People bypassing area levels.
Posted: Wed Feb 24, 2016 12:58 pm
by chaoscode
Okay, is that what you guys are doing now? That doesn't match the release news on the front page

Re: People bypassing area levels.
Posted: Wed Feb 24, 2016 1:04 pm
by Scrilian
That's my guess be where those high level pets come from.
Re: People bypassing area levels.
Posted: Wed Feb 24, 2016 1:49 pm
by Azarael
The Front Page wrote:
[General]
- The rank cap is now 35.
- Bolster will now overbolster players depending on their rank.
- The tier caps are temporarily 13, 26 and 35.
Re: People bypassing area levels.
Posted: Wed Feb 24, 2016 1:54 pm
by Tiggo
the reason behind is to give underleveled undergeared people more kawums against higher level and i think its a good idea.