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Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)

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DarkSeraph
Posts: 5

Re: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)

Post#901 » Thu Jan 15, 2026 5:38 pm

Just that it does not look like Sildurs screen shots. My game looks more like classic WoW, which is not bad the graphics are fine. I was just thinking it would turn out like his screen shots. If that's not the case then perhaps his screen shots are from another game.

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Wdova
Posts: 777

Re: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)

Post#902 » Fri Jan 16, 2026 5:18 pm

This is how it looks with manualy adjusted DoF (Depth of Field). https://imgur.com/a/FBo4a1b
"Quickness is the essence of the war."

Sun Tzu

Nethilios
Posts: 3

Re: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)

Post#903 » Sun Jan 18, 2026 3:39 pm

Question because I bad with tech understanding, and it may have been asked already but; Why drop Vulcan support? Does this fill in the gap for what Vulcan did? Also, if I already have Vulcan installed but I want to install this, do I need to uninstall it or does it not matter? Thx!

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