With Your logic Folt, You could ask the same way about Zealot, Witch elf, Black orc, etc.Foltestik wrote:but why take to party lol magus who can do 200k dmg in scn with 1-2 lucky DBs (and he thing he realy push the healers with dotk tick per 150:) and dont take sorc who can almost purst one player in single rotationVdova wrote: No, no and no. I strongly disagree. I keep repeating my self, but doing 200k dmg with 0 dbs means You help Your party single target damage dealers reach 100k dmg with 10dbs. Even fluf dmg count when it help Your team mates to kill easier. As was stated above, dots and AOE will negate the group heals and hots.
hmm spirit debuff ... why take magus when you can take chosen same debuff + guard
stagger = better chosen
only 1 thing where magus / engi can realy shine is breaking own team satgger with lol dots:D
Why have zealot in a party when Dok is more tanky,can heal for more and easier than AP starving ,squishy Zealot? Why have WE in the party insted of mara who can do the same, but better with more debuffs and better survivability(medium armor,shorter detaunt CD) and mobility(charge)? Why take Black orc in a party over black guard/chosen combo when both tanks perform better than Black orc.
If U are here to play those prefered classes, its fine. Some people just want to play classes which are fun You know? Experiment with them and try to push those underrated classes to theyr limits
