Farrul wrote: Thu Jun 11, 2026 9:04 am
P.S. No WE is not the only thing imbalanced in the game, looking at DPS runepriests for example its things the devs should prioritize as well, but this thread is about the WE/WH.
Farrul, i have no doubt you have more then enough experience in roaming. But why is it always all about this godforsaken roaming meta and always demands for nerfs for what killed someone? Not even a sign or mention of group play or how anything may affect it. Why any topic on forum is about solo play is just damn beyond me... Absolutely same 10 folks in each solo topic...
WE dies? Yes, it dies
Does WE autowin carried by spec? No, it demands more then spec
Are there classes who have more chances to kill WE then vice versa? Yes, there are
WE is OP in group play? No, its not
I get the point of "fairness", but by same logic balance devs you are refering to nerfed Heavy Blow. Happy?
DPS healers reigning surpeme is no surprise, its a clear consequence of no changes done to increase selfsustains on classes (while WE kept completely outliner tactic, im well surprised its not "adjusted" yet).
If you are so into "The Absolute Justice" then where are WL nerfs, Mara nerfs, kotbs/chosen nerfs, BO/IB/SM nerfs, why such half measures? AoE WL "overperforms" just like slayer "was", ST WL is OP too, mara is literally S++ tier for group play, kotbs/chosen are both overloaded with utility, BO/IB/SM provide insane fishing utility and IB being unkillable on top of that. Nerf it all. So many things are so OP and fun, need lesser fun. DPS RP is actually comletely fine in group play.
Yes, WE has changed. Yes, double jump is debatable change, clear they tried to provide some gap closers with weird thoughts in mind (aka "lore", like WH has pistol so here you go with ranged attack, WE leap cause cinematics), yes, absorb tactic is by numbers an outliner, yes, stealth is stealth.
Gameplay reality is however not as you guys paint it. Its rarely an ideal spot, WE/WH are still dont ignore objectives&terrain, and they are still both beatable. They can get caught offguard just like anyone else, they can be forced into bad match up, they like any other class have CDs and there are people who play them who do mistakes. They, just like everyone else can get overrun by warbands, champed, cc'ed and killed within knockdown/punt.
All the arguments here about people being farmed en mass in oRvR are just not valid. No balance change ever affected that, ive leveled WH last, it was like 2021, and i was always focusing into killing afkers, whoever stayed at keep, stranglers etc. I was specifically looking into killing easiest targets to level up. And it has been always like this - you either go roam fully decked, pot stacked (which i was on WH since i left t1) properly built or you are just a renown pinata.
If someone who just cracked cold beer, joined pug WB, left warcramp alone and stopped cause got called by wife/had to let the dog in/out or something else died by WE/WH its no big deal. Those who are into more then that shall have no problems with WE/WH. Like, im completely sure you yourself either kill them while you roam or at least 50/50.
Whole this "Balance Justice Honour" crusade is naive, childish stuff. Also, nobody cares, especially from balance group. They need no forums to make changes and have their own vision you may not affect anyhow.