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Re: [ADDON] GuardPack 1.7b
Posted: Sun Apr 20, 2025 10:18 pm
by Tesq
any chace in future we can manually off set the middle distance between you and the target to make the guard line curve-ish? i know i alredy asked in past but since you made a off set command... The idea it's as always to have something more 3d ish even if it's not real 3d like this one
https://images.rpgsite.net/image/da49c9 ... hot_23.jpg
Re: [ADDON] GuardPack 1.7b
Posted: Mon Apr 21, 2025 8:22 am
by saupreusse
Tesq wrote: Sun Apr 20, 2025 10:18 pm
any chace in future we can manually off set the middle distance between you and the target to make the guard line curve-ish? i know i alredy asked in past but since you made a off set command... The idea it's as always to have something more 3d ish even if it's not real 3d like this one
https://images.rpgsite.net/image/da49c9 ... hot_23.jpg
This looks cool
Re: [ADDON] GuardPack 1.7b
Posted: Mon Apr 21, 2025 8:51 am
by Tesq
saupreusse wrote: Mon Apr 21, 2025 8:22 am
Tesq wrote: Sun Apr 20, 2025 10:18 pm
any chace in future we can manually off set the middle distance between you and the target to make the guard line curve-ish? i know i alredy asked in past but since you made a off set command... The idea it's as always to have something more 3d ish even if it's not real 3d like this one
https://images.rpgsite.net/image/da49c9 ... hot_23.jpg
This looks cool
i think im stress him from 2 year here and there on the thread to make magic happen xD
i think ror in general was kin to something to sign guard around visualy like this.
Re: [ADDON] GuardPack 1.7b
Posted: Mon Apr 21, 2025 8:53 am
by saupreusse
Tesq wrote: Mon Apr 21, 2025 8:51 am
saupreusse wrote: Mon Apr 21, 2025 8:22 am
Tesq wrote: Sun Apr 20, 2025 10:18 pm
any chace in future we can manually off set the middle distance between you and the target to make the guard line curve-ish? i know i alredy asked in past but since you made a off set command... The idea it's as always to have something more 3d ish even if it's not real 3d like this one
https://images.rpgsite.net/image/da49c9 ... hot_23.jpg
This looks cool
i think im stress him from 2 year here and there on the thread to make magic happen xD
i think ror in general was kin to something to sign guard around visualy like this.
Learn lua and write the function yourself

Re: [ADDON] GuardPack 1.7b
Posted: Mon Apr 21, 2025 8:57 am
by Tesq
sullemunk wrote: Fri Apr 18, 2025 2:08 pm
Nevermore2000 wrote: Fri Apr 18, 2025 9:58 am
I don't get the settings commands to work. Any help? With the new Zealot changes I have now a guard line to my rituals constantly which is annoying af. At least I'd like to remove the icon and the name for this outgoing "guard". What would be the command?
is it possiable to have an offset for turrent/deamon and another for the tank guarding you?
Re: [ADDON] GuardPack 1.7b
Posted: Tue Aug 26, 2025 2:41 pm
by Wilfred14
I tried loading guardpack, but it just says load failed cannot be loaded due to errors with dependency:libguard
Re: [ADDON] GuardPack 1.7b
Posted: Tue Aug 26, 2025 4:45 pm
by wardfan220
Wilfred14 wrote: Tue Aug 26, 2025 2:41 pm
I tried loading guardpack, but it just says load failed cannot be loaded due to errors with dependency:libguard
download libguard...
https://tools.idrinth.de/addons/libguard/
Re: [ADDON] GuardPack 1.7b
Posted: Tue Aug 26, 2025 7:28 pm
by Wilfred14
Thanks, I'll try that!
Re: [ADDON] GuardPack 1.7b
Posted: Thu Oct 23, 2025 10:11 am
by DonCarlos
After a longer absence from RoR I wanted to restart again. I deleted my interface and user folder and started to install everything fresh.
After installing GuardPack 1.7.1 from Idrinths site, i am getting an yellow exclamation mark on GuardLine and a note "this mod had loaded successfully, but has encountered some errors while running". I can activate the GuardLine and it is shown on my gui, but the distance is never updated and the line color doesn't change if i move away.
My installation contains: GuardLine, GuardList, LibGroup, LibGuard
I installed librange, but that didn't help either.
What can I do ?
Update: I installed Warterminal and looked into the debug window, there I found 2 Entries:
[Error]: (GuardLine): Error Loading XML-Definition $parentGlow: Template EA_MoraleButtonAnimation not found
Update 2: The addon is working correctly (may be the glow effect is missing, but I don't care...). The distance value and check is only updated when in a real group, not when you test the guard with the fakeguard test-functionality.