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Re: Server Patch notes 17/11/2018

Posted: Mon Nov 19, 2018 10:51 pm
by anarchypark
Skullgrin wrote: Mon Nov 19, 2018 3:40 pm
anarchypark wrote: Mon Nov 19, 2018 6:43 am
Skullgrin wrote: Mon Nov 19, 2018 5:26 am Wanted to drop a quick note in here to let the Devs know that the Conquest of Etaine, Reikland & Kadrin Valley quests (kill 30 of each race) are still giving Conqueror medallions as rewards, rather than Vanquisher medallions. I have no idea if this was supposed to be changed or not, so I'm not even sure if it could be considered a bug. I figured you guys might want to know about it just in case it was meant to be changed.

where do u turn in?
i thought that quest was disabled cuz turn in npc was BO guard which is no more.

They are turned in at the Inevitable City in the Citadel, to each of the faction lords.

afaik, those early version of conq quests were meant to be disabled.
cuz zone lock gives conq now.
and no more BO guard to turn in made it sorta disabled, except last zones.
don't think it's gonna changed to vanq.

Re: Server Patch notes 17/11/2018

Posted: Mon Nov 19, 2018 11:03 pm
by Skullgrin
Hmm, don't think that the quests were very old (and they only required killing 30 of each faction) - I had 2 of them that I completed this weekend. However I am just back after about 2 months of not playing, so they could have been removed in that time period. I don't remember where the quest giver was located, think it was probably in a T4 warcamp, I'll go looking to get them again tonight.

Re: Server Patch notes 17/11/2018

Posted: Tue Nov 20, 2018 12:04 am
by Chinesehero
Natherul wrote: Sat Nov 17, 2018 1:08 pm we are aware of people not being able to enter the new dungeons and the issue has been resolved but will need a server restart to fix ingame and I will restart the server after the current seige or when I cant wait anymore.

Thanks Tesq for the bugreport
Dev
I cant enter the Dungeons with a Lockout instance
Please help

Re: Server Patch notes 17/11/2018

Posted: Tue Nov 20, 2018 12:10 am
by Wam
Rowanmantle wrote: Mon Nov 19, 2018 4:02 pm
Wam wrote: Sun Nov 18, 2018 3:22 pm nice patch Dev's makes the game feel more well rounded with more content and content of different scales so there is something for everyone... sc, rvr, pve etc.

I just recently finished ch22 destro pve... now in the middle of working on ch22 order pve and you go add more pve (will need to kill some players for this) ... when i am trying to finish pve to focus rvr :lol: TUPve confirmed... now i have to go learn gunbad again, which after the first time playing there server exploding character becoming unusable bug for a day put me off from going back :lol:

so on that note Lost Vale ETA? :twisted:

Keep up the good work and moving things in right direction. Also thanks to the people who tested that content to make it releasable.
Wam does PVE? :shock: This must be a conspiracy. :mrgreen:

Good to see PVE rolling out. Perhaps its time to download again.
As we all know WAR never ends.
Order needs all the help it can get atm... gives up too easy

Re: Server Patch notes 17/11/2018

Posted: Tue Nov 20, 2018 3:20 am
by qwerty113
Hargrim wrote: Sun Nov 18, 2018 12:21 pm
Ayun wrote: Sun Nov 18, 2018 11:55 am ...

The reson is that it was decided to be like that. Also, there is a lot of sets and you should be able to bag + conq farm enough to habe the set before you hit RR50. IMO.

If leads responsible for PvP itemization decide to makr it 5 for 1 it can be changed.
why Sentinel and vanquisher gives so shity proc for bw/sorc ?! toug buff and zero od for next ability, just why? Conc gives 100 toug, now this..

Re: Server Patch notes 17/11/2018

Posted: Tue Nov 20, 2018 9:03 am
by Natherul
Chinesehero wrote: Tue Nov 20, 2018 12:04 am
Natherul wrote: Sat Nov 17, 2018 1:08 pm we are aware of people not being able to enter the new dungeons and the issue has been resolved but will need a server restart to fix ingame and I will restart the server after the current seige or when I cant wait anymore.

Thanks Tesq for the bugreport
Dev
I cant enter the Dungeons with a Lockout instance
Please help
Bugs -> bugtracker.

Also if you have a lockout then you should not be able to enter another instance...

Re: Server Patch notes 17/11/2018

Posted: Tue Nov 20, 2018 9:12 am
by wiscel
Love the new stuff. Just wish the game wouldn' t crash so often.

Re: Server Patch notes 17/11/2018

Posted: Tue Nov 20, 2018 9:17 am
by Hargrim
Egoish wrote: Mon Nov 19, 2018 10:12 pm I just had a chat with a GM in game, I did BE/BB yesterday and this morning i only had a lockout for BB. When i logged in this evening I have not lockouts at all. I was planning a run for Thursday after the timer had finished but if I can go sooner I'd love to.

I could really do with knowing weather my run is going to be legit or an exploit cause i don't want to be exploiting, very hard to determine when the game doesn't give the correct info. Great job on the dungeons btw, the stats on the Sent gear could use some tweaking but the actual PvE is fun.

You don't see lockouts, but can you actually enter dungeon and see bosses inside?

Re: Server Patch notes 17/11/2018

Posted: Tue Nov 20, 2018 9:19 am
by Hargrim
qwerty113 wrote: Tue Nov 20, 2018 3:20 am why Sentinel and vanquisher gives so shity proc for bw/sorc ?! toug buff and zero od for next ability, just why? Conc gives 100 toug, now this..

Ask the guys who made the sets.

Re: Server Patch notes 17/11/2018

Posted: Tue Nov 20, 2018 9:20 am
by Hargrim
wiscel wrote: Tue Nov 20, 2018 9:12 am Love the new stuff. Just wish the game wouldn' t crash so often.

Use War-64.exe