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Re: PVP seems a bit too 'bursty'.

Posted: Thu Jan 19, 2017 5:38 pm
by Grolar
I do miss the massive battles that lasted hours at a keep if I'm completely honest. If there were some way to bring that back I'd be happier. Perhaps some tweaks to timers or supply amounts. WTF do I know?

Re: PVP seems a bit too 'bursty'.

Posted: Thu Jan 19, 2017 5:43 pm
by footpatrol2
I think it was fun for awhile to have postern's open when the door goes down but it killed a lot of the feel of a keep defense for me. Those choke points are what made the Keep defense feel like a keep defense and it was awesome.

Re: PVP seems a bit too 'bursty'.

Posted: Tue Feb 14, 2017 12:55 am
by Kobra
Too bursty? Yeah... Already is.. Remember, the ridiculous burst and overpowered armor sets was what killed live.

But I would really like to not be 2-shot down by every other guy regardless of if I am in my shaman, Dok, etc..

https://s23.postimg.org/6i5ah63sr/really.jpg

Re: PVP seems a bit too 'bursty'.

Posted: Tue Feb 14, 2017 4:39 am
by Gachimuchi
Kobra wrote:Too bursty? Yeah... Already is.. Remember, the ridiculous burst and overpowered armor sets was what killed live.

But I would really like to not be 2-shot down by every other guy regardless of if I am in my shaman, Dok, etc..

https://s23.postimg.org/6i5ah63sr/really.jpg
>Complaining about bust
>Cherry picked example about highest burst class on order whos literal gimmick is burst

wew lad

Re: PVP seems a bit too 'bursty'.

Posted: Tue Feb 14, 2017 5:03 am
by davispeed
Im tend to reply here but im gonna be in trouble once again.... but let me say this...

Too "bursty" only if u play Destro... Working as intended is you are on the other side tho.

Re: PVP seems a bit too 'bursty'.

Posted: Tue Feb 14, 2017 5:05 am
by davispeed
Kobra wrote:Too bursty? Yeah... Already is.. Remember, the ridiculous burst and overpowered armor sets was what killed live.

But I would really like to not be 2-shot down by every other guy regardless of if I am in my shaman, Dok, etc..

https://s23.postimg.org/6i5ah63sr/really.jpg
NB at is best.. but its ok right?

Re: PVP seems a bit too 'bursty'.

Posted: Tue Feb 14, 2017 5:17 am
by Toldavf
davispeed wrote:Im tend to reply here but im gonna be in trouble once again.... but let me say this...

Too "bursty" only if u play Destro... Working as intended is you are on the other side tho.
Are you saying destro lack burst? :P

Re: PVP seems a bit too 'bursty'.

Posted: Tue Feb 14, 2017 5:18 am
by Gachimuchi
davispeed wrote:Im tend to reply here but im gonna be in trouble once again.... but let me say this...

Too "bursty" only if u play Destro... Working as intended is you are on the other side tho.
ordo bias

#sorcsdontexist #marasdontexist

Re: PVP seems a bit too 'bursty'.

Posted: Tue Feb 14, 2017 5:30 am
by Gachimuchi
davispeed wrote:
Kobra wrote:Too bursty? Yeah... Already is.. Remember, the ridiculous burst and overpowered armor sets was what killed live.

But I would really like to not be 2-shot down by every other guy regardless of if I am in my shaman, Dok, etc..

https://s23.postimg.org/6i5ah63sr/really.jpg
NB at is best.. but its ok right?
wait u need NB to do a basic rotation? ROFL

Re: PVP seems a bit too 'bursty'.

Posted: Tue Feb 14, 2017 5:30 am
by Toldavf
Tankbeardz wrote:
Kobra wrote:It seems like it's a bit too bursty right now. Fights are over too quick IMO. One of the things (few things) I liked about SWTOR PVP was they had the perfect dmg/defense algorithms.
SWTOR had terrible PVP imo. It also had insanely imbalanced PVP early on, just like war.
Ah SW I remember the PvP massive imalance killing, those without his gear in a single master strike and avoiding any form of reprisal with bonkers escape tools. Good times :-P