Re: White Lion - Pounce
Posted: Thu Oct 13, 2016 12:11 pm
Spoiler:
Warhammer Online
https://returnofreckoning.com/forum/
The pet doesn't act like this in SCs, keep sieges, or pre-arranged fights. And while it can be annoying having it disappear while riding in RvR, you can easily unsummon it before mounting up. This way you can call it immediately if you see an enemy. Therefore, imho, "Disappearing pet" is not a valid argument when discussing Pounce.kryss wrote:Trying to make myself clear for the last time too. Look, Penril, if I'm running in the lakes and I get in combat during those 10-20 secs in which the pet disappears (it happens like 90% of the time) I simply will not have the pet at my disposal during the initial combat, until the animal decides do come back. Why is that so hard to understand? I don't get it, are we trying to cover the fact that pets can't be fixed? They were fine when we only had T3, when T4 came something went wrong.
I agree. The Lion issue, while part-n-parcel with the mechanics and playability of the class, should be tabled for another discussion. The issue at hand is Pounce and how to fix the known issues (both for the WL and his opponents) in RoR.Penril wrote:Therefore, imho, "Disappearing pet" is not a valid argument when discussing Pounce.
If you devs really think this, Penril, then we should really consider to attach pet's skills to Loner and call it a day, as someone suggested. Ps. Don't forget that summoning the lion requires 1 sec + AP, it's still a disadvantage, especially if you get jumped (from a corner, the back, or by a WE). Not only alone, but in duos, 6 men, etc. Over and outPenril wrote:The pet doesn't act like this in SCs, keep sieges, or pre-arranged fights. And while it can be annoying having it disappear while riding in RvR, you can easily unsummon it before mounting up. This way you can call it immediately if you see an enemy. Therefore, imho, "Disappearing pet" is not a valid argument when discussing Pounce.kryss wrote:Trying to make myself clear for the last time too. Look, Penril, if I'm running in the lakes and I get in combat during those 10-20 secs in which the pet disappears (it happens like 90% of the time) I simply will not have the pet at my disposal during the initial combat, until the animal decides do come back. Why is that so hard to understand? I don't get it, are we trying to cover the fact that pets can't be fixed? They were fine when we only had T3, when T4 came something went wrong.
So? Engi/Magus have to build a turret and wait 16s to be fully effective. Choppa/Slayer have to build rage. Sorc/BW have to build Combustion/Dark magic. And you complain about a 1s cast?kryss wrote:
If you devs really think this, Penril, then we should really consider to attach pet's skills to Loner and call it a day, as someone suggested. Ps. Don't forget that summoning the lion requires 1 sec + AP, it's still a disadvantage, especially if you get jumped (from a corner, the back, or by a WE). Not only alone, but in duos, 6 men, etc. Over and out