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Re: Changelog 08/08/2016
Posted: Fri Aug 12, 2016 7:16 pm
by Elven
Ossos wrote:almost forget that destro players like to see Elven in a destro mount in midle of IC while we farm "enraged souls"

Don't be slandering my name.
Re: Changelog 08/08/2016
Posted: Fri Aug 12, 2016 7:22 pm
by Ossos
dont need to be shy you did some nice jumps...im sure you have many stafff members to support you

Re: Changelog 08/08/2016
Posted: Fri Aug 12, 2016 7:23 pm
by Ossos
with all the RESPECT

Re: Changelog 08/08/2016
Posted: Fri Aug 12, 2016 8:27 pm
by Akalukz
Should have some sort of base reward tho imo, just got done playing a gromil crossing, i logged in late, but we (destro was losing) think it ended up 500 - 69. Players on destro got like 12 renown, for almost 15 mins, they were fighting, just not killing / taking objectives,
Base rewards - 1 emblem / 200 renown. something.
Maybe it's just that scenario, and it needs a redesign, is that even possible? make the control points oopen to capture at all times? something along those lines. I really enjoy the fights that seem to happen in these scenarios, just really low reward.
Re: Changelog 08/08/2016
Posted: Fri Aug 12, 2016 8:55 pm
by Azarael
There is actually a missing element in BFP and Gromril Crossing. Pretty sure if all flags were held, dominated faction could capture middle to reset SC.
Base rewards are not a problem for me, I'm fine with setting a threshold.
Re: Changelog 08/08/2016
Posted: Fri Aug 12, 2016 9:00 pm
by Penril
Azarael wrote:There is actually a missing element in BFP and Gromril Crossing. Pretty sure if all flags were held, dominated faction could capture middle to reset SC.
Base rewards are not a problem for me, I'm fine with setting a threshold.
This is correct.
Re: Changelog 08/08/2016
Posted: Fri Aug 12, 2016 9:02 pm
by Ossos
oi
Re: Changelog 08/08/2016
Posted: Fri Aug 12, 2016 9:03 pm
by Ossos
any chance of an war emulator?

Re: Changelog 08/08/2016
Posted: Fri Aug 12, 2016 9:05 pm
by Azarael
I think that's enough spam, don't you?
Re: Changelog 08/08/2016
Posted: Fri Aug 12, 2016 11:33 pm
by Gerv
I think it is important to bear in mind that the objective scenarios are too be rotated in conjunction with kill style matches once the tweeking of said scenarios, i.e. their point values and contribution mechanics, so I strongly believe there will be amply opportunity to still que for the death style matches.
This has been printed as a testing and adjusting period, I think we can all do ourselves a favor, play them, test them and allow our actions to provide valuable data for further use by the staff team.
Additionally, I think it is also important to remember this is a private server and it will likely in some areas differ from the live version as per the lead devs ideas and intentions.