Re: X-Realming is Good for the game.
Posted: Sun Apr 24, 2016 7:23 pm
@Genisaurus
So what are those two options?
So what are those two options?
Warhammer Online
https://returnofreckoning.com/forum/
1. A permanent faction lock.VMblast wrote:@Genisaurus
So what are those two options?
Genisaurus wrote:1. A permanent faction lock.VMblast wrote:@Genisaurus
So what are those two options?
2. An "Open Enrollment Period" that occurs every so often (bi-weekly, monthly, quarterly, etc.), where you select the faction you will be locked to for that period of time.
Both require an ability to enforce a one-account-per-person rule, for obvious reasons, which we cannot do yet. In fact, because we cannot do that, we generally ignore 99% of the posts in these types of threads. They happen weekly, are poorly thought out, and new ideas are rarely suggested.
Obviously, it would not be something we could enforce 100%. Even on live, it only cost $15 a month for the ability to switch factions on any whenever you liked. But there are still things we could do to make it so prohibitively difficult to bypass that it's effectively not a problem. I'm not going to talk about those, but they are coming.Grimmrog wrote:Genisaurus wrote:1. A permanent faction lock.VMblast wrote:@Genisaurus
So what are those two options?
2. An "Open Enrollment Period" that occurs every so often (bi-weekly, monthly, quarterly, etc.), where you select the faction you will be locked to for that period of time.
Both require an ability to enforce a one-account-per-person rule, for obvious reasons, which we cannot do yet. In fact, because we cannot do that, we generally ignore 99% of the posts in these types of threads. They happen weekly, are poorly thought out, and new ideas are rarely suggested.
as if anyone would ever be able to proof a "one account per person" thats technically impossible if the one doing it wants to stay hidden. Would just require a proxy on a second pc and its done.
So the real question is, how would it "hurt" to allow it? How can you currently ensure someone isn't just playing the other faction on another smurf account?
VMblast wrote:So why dont you do it, this seems quite plausible solution?
When we can, we will. As-is, we lack the ability to control certain things.Genisaurus wrote:...which we cannot do yet.
Oh good, I was waiting for this games population to reach the thousands outside of primetime. As its obvious that something to prevent xrelaming would be flat out silly without population hitting those levels. But hey, if you guys are confident that it will, this is great news to hear. Playing on one faction 24/7 would be a dream, as long as you know, theres people to play against for all 24 of those hours, not just a few of them.Genisaurus wrote: But there are still things we could do to make it so prohibitively difficult to bypass that it's effectively not a problem. I'm not going to talk about those, but they are coming.
Apart from having same problems the account lockout under the current conditions would, logging in with one side does not at all guarantee those people will play in the lakes. They may do PvE, scenarios, craft or just idle and socialise. Not to mention if this is based on server population, that may mean they can still log with a character that's a dominant side in one of the tiers. Login restrictions based on population, especially server population, would be just an arbitrary rule that doesn't actually address the problem it's meant to solve as much as create a number of new problems on its own - specifically, being unable to login on one side at all due to circumstances you have absolutely no control over regardless of what you actually plan to do. And lack of choice in what you can play. Just a comparision, that's sort of like forcing someone who only wants to play Destruction or Order (or just a single character) to play the other side "because server balance requires it".Shandar wrote:-People having characters on both factions might be locked from playing either side if the imbalance is greater than 55/45, forced to play the underdog.