Re: [SH] Bad Gas
Posted: Thu Feb 25, 2016 7:19 am
So I know this is crazy and probably will get dismissed but I use to run premade warbands of single race back on live. I ran 6 mans to 18 mans. I personally think this was its intention and original design but the players didn't catch on. designers fault to not convey this message imo. I played mainly dwarves and high elfs.
Lookin at BG why not run 2 SH that hang around stationary healers that coordinate BG off each other. Timing it off of each other so that it is always up. Obviously this requires at least 2 groups premade and a lot of coordination. In the racial groups usually it was desired to have a rock hard dps to be near tank defenses so he didn't require a full time guard. They would get a floating guard when needed. I assume that SA allowed for this to happen for greenskinz.
Its been awhile since I have been in the meta of this game.
Melee trains could be potentially shut down by this? I forgot BG's original design as it wasn't my primary focus.
Lookin at BG why not run 2 SH that hang around stationary healers that coordinate BG off each other. Timing it off of each other so that it is always up. Obviously this requires at least 2 groups premade and a lot of coordination. In the racial groups usually it was desired to have a rock hard dps to be near tank defenses so he didn't require a full time guard. They would get a floating guard when needed. I assume that SA allowed for this to happen for greenskinz.
Its been awhile since I have been in the meta of this game.
Melee trains could be potentially shut down by this? I forgot BG's original design as it wasn't my primary focus.