[Bright Wizard] Combustion / Career Mechanic

Discuss Knight of the Blazing Sun, Bright Wizard, Witch Hunter, and Warrior Priest.
Forum rules
Before posting in this forum, please read the Terms of Use.

Optional: Start your topic title with your class in brackets (e.g., [Shaman]). It helps others find your post faster.
User avatar
rmpl
Posts: 766

Re: [Bright Wizard] Combustion / Career Mechanic

Post#91 » Thu Jan 28, 2016 4:07 pm

It's not about their damage, this thread is about the lack of risk of bw/sorcs career mechanic. You nerf their damage or whatever, there is still no reason not to stay at 100/100.

Ads
User avatar
roadkillrobin
Posts: 2773

Re: [Bright Wizard] Combustion / Career Mechanic

Post#92 » Thu Jan 28, 2016 5:21 pm

rmpl wrote:It's not about their damage, this thread is about the lack of risk of bw/sorcs career mechanic. You nerf their damage or whatever, there is still no reason not to stay at 100/100.
Well, they don't have any exhausting attacks like Choppa/Slayer do, or they got a really bad one. So they would need to make a bunch of those to consider it.
Image

User avatar
Nishka
Suspended
Posts: 1057

Re: [Bright Wizard] Combustion / Career Mechanic

Post#93 » Thu Jan 28, 2016 5:26 pm

make more of bw/sorc abilities to consume combustion instead of only building it
Image
"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

User avatar
Soulcheg
Posts: 936

Re: [Bright Wizard] Combustion / Career Mechanic

Post#94 » Thu Jan 28, 2016 5:33 pm

With a good damage output ofc :)
[RU]GreenFire. //Grimward/Albiona/Edwin/many others
Image

User avatar
Sigimund
Posts: 658

Re: [Bright Wizard] Combustion / Career Mechanic

Post#95 » Thu Jan 28, 2016 5:42 pm

roadkillrobin wrote:
rmpl wrote:It's not about their damage, this thread is about the lack of risk of bw/sorcs career mechanic. You nerf their damage or whatever, there is still no reason not to stay at 100/100.
Well, they don't have any exhausting attacks like Choppa/Slayer do, or they got a really bad one. So they would need to make a bunch of those to consider it.
This has potential. BW/Sorc players would always fight a straight nerf to the mechanic bonus but making it harder to hold on to max mechanic might pass.

bloodi
Suspended
Posts: 1725

Re: [Bright Wizard] Combustion / Career Mechanic

Post#96 » Thu Jan 28, 2016 5:52 pm

I just would like to know what you all feel like BW/Sorc needs to have their crit and crit damage nerfed or how do you expect them to work with it reduced.

And if the reply is "they get too much from their mechanic" save yourselves the typing.

User avatar
Scrilian
Posts: 1570

Re: [Bright Wizard] Combustion / Career Mechanic

Post#97 » Thu Jan 28, 2016 6:30 pm

bloodi wrote:I just would like to know what you all feel like BW/Sorc needs to have their crit and crit damage nerfed or how do you expect them to work with it reduced.

And if the reply is "they get too much from their mechanic" save yourselves the typing.
The notion is that just nerf them and we'll see :roll:
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

User avatar
Nishka
Suspended
Posts: 1057

Re: [Bright Wizard] Combustion / Career Mechanic

Post#98 » Thu Jan 28, 2016 7:30 pm

Other classes work somehow... Imagine an engineer with at least +15% base crit chance and +25% crit damage? :P
Image
"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

Ads
bloodi
Suspended
Posts: 1725

Re: [Bright Wizard] Combustion / Career Mechanic

Post#99 » Fri Jan 29, 2016 6:55 pm

So no one gave it any thought whatsoever, it was just like "other classes dont have as much crit, i am sure they didnt balance the class around having this much crit, they are not as smart as i am!"

Figured as much.

User avatar
Tklees
Posts: 675

Re: [Bright Wizard] Combustion / Career Mechanic

Post#100 » Fri Jan 29, 2016 7:07 pm

Sigimund wrote:
roadkillrobin wrote:
rmpl wrote:It's not about their damage, this thread is about the lack of risk of bw/sorcs career mechanic. You nerf their damage or whatever, there is still no reason not to stay at 100/100.
Well, they don't have any exhausting attacks like Choppa/Slayer do, or they got a really bad one. So they would need to make a bunch of those to consider it.
This has potential. BW/Sorc players would always fight a straight nerf to the mechanic bonus but making it harder to hold on to max mechanic might pass.
The abilities ID look at are Nova/ID making them cost 40 instead of building 40 would be a big step. Also add Pyro....surge and artic blast for a cost of 10 it would break up the rotation and give them a few ST ways to blow off steam while soloing instead of dropping it all with meltdown.
Tklees Chatoullier
Gagirbinn

Who is online

Users browsing this forum: Bing [Bot] and 1 guest