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Re: [Engineer] The Workshop (builds, guides, and discussion)

Posted: Mon Apr 18, 2016 5:29 pm
by peterthepan3
Yea I defo feel magus demo spec has a lot more survivability (and damage) than tinkerer engi.

Re: [Engineer] The Workshop (builds, guides, and discussion)

Posted: Tue Apr 19, 2016 7:15 am
by Mcgotrek
Let's talk rr points.
Im considering of focusing toughnes: Is that a good idea?

Re: [Engineer] The Workshop (builds, guides, and discussion)

Posted: Tue Apr 19, 2016 8:17 am
by Dutchpower
I'll go with tinkerer because it looks super fun. But do you actually focus on the shotgun shots? Or keep using gunblast?

Re: [Engineer] The Workshop (builds, guides, and discussion)

Posted: Tue Apr 19, 2016 12:26 pm
by peterthepan3
Blunderbuss is spammable ( or the corporeal dmg ability if u have WW sm). I use firebomb over GB for tinkerer.
Rr into toughness is okay imo. If you wanna go magnet then RD2 is a must (maybe CW1). Toughness in duelist gear is good too.

On my magus I get 700+ toughness/int for rift and duel spec. Thats with demo tactic tho. Engi can't get as much toughness but can use AI for lovely armor buff.

Re: [Engineer] The Workshop (builds, guides, and discussion)

Posted: Tue Apr 19, 2016 4:08 pm
by Nameless
imo cw and some 3/4 dodge/disrupt is a must

Re: [Engineer] The Workshop (builds, guides, and discussion)

Posted: Tue Apr 19, 2016 4:12 pm
by peterthepan3
Rd takes precedence imo simply because your M2 will be UF , and you absolutely can't afford to be punted/CC'd while setting up a rift. Dodge/disrupt taken care of by htl

Re: [Engineer] The Workshop (builds, guides, and discussion)

Posted: Tue Apr 19, 2016 5:08 pm
by Glorian
peterthepan3 wrote: Rr into toughness is okay imo. If you wanna go magnet then RD2 is a must (maybe CW1). Toughness in duelist gear is good too.
What is RD2?

What is CW1?

Re: [Engineer] The Workshop (builds, guides, and discussion)

Posted: Tue Apr 19, 2016 5:09 pm
by Sigimund
Ranks in cleansing wind and resolute defense.

Re: [Engineer] The Workshop (builds, guides, and discussion)

Posted: Tue Apr 19, 2016 5:21 pm
by Nameless
resolute defence 2 and cleansing wind 1...
Well since engies are quite non needed for any group based action beside being pullbots for orvr i put cw and disrupt/dodge over RD. when soloing CW and some dodge will help much more than anything else.
For magnet botting RD is really must have, CW also, dodge/disrupt is more situational

Re: [Engineer] The Workshop (builds, guides, and discussion)

Posted: Mon May 16, 2016 2:42 pm
by Penril
So what would you say is the best ST spec for engies atm? I am having a hard time choosing between Hollow-Points, Coordinated Fire, Fightin' Chance, Hand-Crafted Scope, Masterful Aim and Tracer rounds.