thullonse wrote:of course open rvr yields good amount of rr but the vast majority is just keep camping now because they want the easy rr. even now in game there was a keep siege at STK going on and order had AAO with 100% while destro was just sitting in their keep and farming them with 2-3 WBs (dont know the exact number cause i didnt went on my destro toon to see how much they are). and exactly this is the problem and reason why i created this thread in the first placeAzuzu wrote:
The original poster doesn't even mention attacking. They simply say that no one is leaving their keeps anymore and it's directly related to the pvp changes. My response was that's ridiculous, because roaming rvr is fantastic exp, solo ganking and group play.
also to your discussion a long time ago with Penril about the token gear: it really should be available for silver or gold because thats one thing less that people have to grind with some sort of exploit or xrealming or idk. we already have to have the RR to wear it so double dipping isnt really needed
The reason I bring it up, is because Bloodi was implying I was simply making boastful statements that had nothing to do with a conversation about attacking vs defending.
When in fact your original post is more about roaming and specifically people not leaving their keeps. You go on the say in another post you run with a 6 man and want to see people leave their keeps and roam.
I do agree with you, we need to encourage people to leave the keeps, I also think we need to give better rewards for attacking well defended keeps.
I agree with the other posters that making attacking worth while is a good way to get people to leave their keeps. My point still stands tho, that roaming is great renown. As Bloodi pointed out, which I sort of agree with and I didn't think about before, roaming isn't an option for everyone.
@Penril and I's conversation, Personally I'd love to see it just be for gold/silver, but I think it would be bad for the game. Most players need a carrot on the stick. This game is like most modern MMOs, it's gear driven. Players want phat lootz for their time invested.