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Marauder, any advice & tips?

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Azarael
Posts: 5332

Re: Marauder, any advice & tips?

Post#81 » Tue Oct 06, 2015 11:10 am

foof wrote:Everything needs to be adjusted simultaneously, a big balance patch. That would make the most sense. Everything needs to be balanced in a specific relationship to each variable.
Bad idea. Incremental changes based on problems that everyone can see will be better received than what detractors will be quick to call "totally changing the Warhammer we know and love."

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foof
Posts: 142

Re: Marauder, any advice & tips?

Post#82 » Tue Oct 06, 2015 1:30 pm

Azarael wrote:
foof wrote:Everything needs to be adjusted simultaneously, a big balance patch. That would make the most sense. Everything needs to be balanced in a specific relationship to each variable.
Bad idea. Incremental changes based on problems that everyone can see will be better received than what detractors will be quick to call "totally changing the Warhammer we know and love."
I thoroughly disagree that this a bad idea. Well, it may not work for RoR (because of the small and dedicated community primarily fueled by nostalgia), but it is what Mythic should have done a loooooonnnggg time ago.

Yes detractors would call it that, but then again they would also forget that the game is an MMO and was always in a constant state of change. Those detractors would be "idiots".

Anyway, most successful games release significant balance updates on a regular basis. The ones that end up crumbling are the ones where the devs (Mythic, not you) are either too scared are too incompetent to properly balance their original designs.

Anyway, small incremental changes will eventually have the same result as a big balance patch, just rolled out much more slowly. As you start adjusting one thing, you necessarily will have to adjust more and more until you reach a new state of equilibrium. The end result is the same, the difference is the psychological way in which that balance is received. I

foof
Posts: 142

Re: Marauder, any advice & tips?

Post#83 » Tue Oct 06, 2015 1:33 pm

Xaun wrote:Don't do a Mythic and big bang,

Have a roadmap, implement small incremental changes often, re-evaluate, repeat

And Mara+SH is the loose mirror to WL+SW

I'm all for fixing FoF for Mara AND SW, and Piercing Bite to work as intended, along with a CD on Pounce and mirror on rKD as well as +AA haste tactics for Destro mdps
Mythic never did big bangs. Their balance patches were in my opinion, usually pretty awful. But to each their own.

"Loose mirrors" are something I don't want to get into that much (or mechanic mirrors), as the main balance between these classes is archetypal. It doesn't matter for instance, that the SW has stances and the Marauder has stances. These are irrelevant because they don't need to be balanced against each other. The Marauder stances need to be balanced vs the WL and the rest of the MDPS, the SW stances been to be balanced vs the SH and the rest of the RDPS. Same goes for the other classes with secondary mechanical mirrors.

Tiggo
Former Staff
Posts: 1948

Re: Marauder, any advice & tips?

Post#84 » Tue Oct 06, 2015 1:36 pm

Azarael wrote:
foof wrote:Everything needs to be adjusted simultaneously, a big balance patch. That would make the most sense. Everything needs to be balanced in a specific relationship to each variable.
Bad idea. Incremental changes based on problems that everyone can see will be better received than what detractors will be quick to call "totally changing the Warhammer we know and love."

this + 1000

IMHO it was one of the big design failures by mythic to not balance step by step but let imbalances be there for a long time and then try to heal world on one day.
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Tiggo
Former Staff
Posts: 1948

Re: Marauder, any advice & tips?

Post#85 » Tue Oct 06, 2015 1:39 pm

foof wrote:
Mythic never did big bangs. Their balance patches were in my opinion, usually pretty awful. But to each their own.
i agree the patches were aweful, but that was exactly because they tried to patch/balance to much at one time. so while we agree on the end we dont on the means ^^
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

foof
Posts: 142

Re: Marauder, any advice & tips?

Post#86 » Tue Oct 06, 2015 4:34 pm

Tiggo wrote:
foof wrote:
Mythic never did big bangs. Their balance patches were in my opinion, usually pretty awful. But to each their own.
i agree the patches were aweful, but that was exactly because they tried to patch/balance to much at one time. so while we agree on the end we dont on the means ^^
That is true, we do agree on the ends (and also the problem), but not the means.

I would agree that Mythics biggest problem was their inability to balance in a timely fashion. Whether that is a result of not enough incremental changes, or not enough big broad balance patches, is where we disagree. However, we can clearly agree on the fact that "doing absolutely nothing", or "taking far too long to do anything", are the worst approaches.

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