Avernus wrote: Thu Mar 16, 2023 5:23 pm
nocturnalguest wrote: Thu Mar 16, 2023 1:14 pm
1. The most efficient and toxic for regular SCs&roaming i believe would be kotbs/ib snb (ideally with 8 main sov piece) + rSW+BW/DPS AM/engi (pick any 2 of those, possible to even x2 excluding engi but considering SW) + AM/WP + RP.
If you wanna fight them in 6v6 then go with the unforgettable classics of kotbs + sm + asw + wl + rp + am. works like a swiss clock.
1-3-2 ranged you can play either skirmish or fester, need to build up synergies within your group depending on other DPSs. 2-2-2 you go melee yourself and wreck them.
CyunUnderis wrote: Thu Mar 16, 2023 12:07 pm
- Knight/IB or SM/WL/aSW/RP/AM or WP (can be S/B)
- Knight/WL/BW/SW/RP/AM or WP (Book)
- Knight/BW or SW or Eng/BW/SW/RP/AM or WP (S/B perma-guarded or Book)
Vanquisher is enough for all this classes
2. And this i second as well.
3. So you go with like kinda anything of order classes. aSW+WH i believe is your very least priority for 2-2-2 tho, but it will still work decently if played well, just not as good as other options.
Good luck!
1. Assist party eh? Nothing new here, sometimes it does work...if you have 2 party to to hold the line. If you are not - your elements just gonna be picked one by one, there is no order rdps who can kite like SH, the moment you are getting serious focus - you are probably dead. And i'm not even talking about sc like ekrund where can lose by default.
2. Can't say i agree with vanq being enough to do something. Definetly not for aSW.
3. Yeah, the best option is a ...well, slayer...(for aSW).
No, i'm not saying that this thing is impossible, but for a few months of playing i've NEVER seen a premade with SW who did good against destro melee groups.
1. Its not an assist party but kite&nuke. Well, new or not the thing is working but played a bit differently than most used to, and i'd not say "sometimes" as it always works (assuming random SCs and orvr roaming), however tho as Ive mentioned
SCs and oRvR, i need to explain myself here a bit in regards to your claim about 2 parties. Yes, in SCs you may struggle to win objective, however such group is played to
win by kills and you need to accept you may lose by points cause you wont be able to hard push, but you actually dont need to aim with such composition to win by objectives, hard push etc. Your aim should be to go for nukes. And 1-3-2 does it brilliant and rSW shines here a lot. As many told you its all about prekiting and positioning, if done well rSW fits composition perfectly. Issue you mention of being picked one by one is actually what your group should be doing and for 1-3-2 any target out of position is legit, with proper preparation and nice punt everything dies but main sov full def snb tank. Kite is not much about a class, but like 99,99% about a player man, exaggeration of course, but as an example there are alot of solo roam videos with perfect e.g. engi kiting (while forums consider such class as stationary). Yes SH has alot of tools that make it much easier and leaves more room for player mistake, however kiting capacities are up on player, not class. Also here comes the main source of what i consider as your missunderstanding - you CANT get serious focus. if you did got serious focus it just means that you made critical mistakes with your prekiting and positioning. Is all. It means you did fk up beforehand and got out caught along with your team members that also failed to prevent that. Even if while orvr roaming got rekt from 3-4 directions it just means you choose a wrong path to go to. About what you can do under focus to not get caught people already mentioned here. Also Ekrund is not a loss by default by such group, it has plenty of space to use terrain, kite&punt. In orvr roaming such 1-3-2 compositions are insanely fun and working just brilliant, highly advice to either grab your friends to try it out (need experienced MA/leader/shotcaller, ideally who also like roaming) or just try to form such group yourself and see how it goes. In SCs they may not shine so well, but attitude for SCs should be different.
2. Of course you wont be shining in vanq as SW/aSW. Vanq is mentioned as one of the very starter moments you may try out such composition is all. Of course you wont be stomping warband in vanq 6men etc. Im pretty sure we all understand what was meant. So lets stop about that.
3. I dont know, its either lack of my experience with SW or im missing something, but i never saw slayer as a fitting DPS for aSW or even slayer+WH/WL. I dont believe it synergies well, the slayer+burst class. in recent 6v6 events there are a ton of matches like this, but they are mostly done to handicap order comp (and due to missing slayers) in case destro is not perfect we+choppa with snb dok. slayer shines great paired with other slayer. bursty classes WH/WL/aSW better go with each other and such comps are played slightly different than slayer+slayer comp. Rule of thumb is to either run ultra high pressure of slayer+slayer and relay on CC to land a kill or to play around burst windows of WH/WL/aSW. I may miss something here, but i highly doubt someone truly elite would stop and drop a post on forums to correct me here.
I dont know what game modes you actually play, but just a very recent example is here
https://killboard.returnofreckoning.com ... a34e157235
Meta destro group is killed with gud ol' sm-asw-wl trio. Such order comp was really popular back in 2019-2020.