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Re: [ADDON] GuardPack 1.7a
Posted: Sat May 11, 2024 6:37 pm
by norealein
thanks for the most recent update to the addon! looks awesome
there is a bug we experienced (could be reproduced accross multiple people on different pcs with different addons enabled):
the error happens, when trying using the /guardline [CLOSE/MID/FAR/...] R,G,B command
Code: Select all
string "Interface\AddOn\GuardLine\GuardLine.lua" | 845: bad argument #1 to 'match' (string expected, got wstring)
to me this does not seem to be an input error, rather than an error in the lua file, might be a type conversion missing or sth
Re: [ADDON] GuardPack 1.7a
Posted: Sat May 11, 2024 6:59 pm
by sullemunk
norealein wrote: ↑Sat May 11, 2024 6:37 pm
thanks for the most recent update to the addon! looks awesome
there is a bug we experienced (could be reproduced accross multiple people on different pcs with different addons enabled):
the error happens, when trying using the /guardline [CLOSE/MID/FAR/...] R,G,B command
Code: Select all
string "Interface\AddOn\GuardLine\GuardLine.lua" | 845: bad argument #1 to 'match' (string expected, got wstring)
to me this does not seem to be an input error, rather than an error in the lua file, might be a type conversion missing or sth
I accedently set the matching strings to a widestring, hence the error, will be fixed in the next version
Meanwhile you can manually set the colors with /script commands. example:
Code: Select all
/script GuardLine.Settings.Colors.Close = {r=50,g=255,b=50}
Code: Select all
/script GuardLine.Settings.Colors.Distant = {r=125,g=125,b=125}
Just change the values around
(range names are with case sensetive. Default,Close,Mid,Far,Distant,Dead)
Re: [ADDON] GuardPack 1.7b
Posted: Sat May 18, 2024 10:47 am
by sancra
Many thanks for this pack and the updates, good work !
Re: [ADDON] GuardPack 1.7b
Posted: Fri Oct 04, 2024 11:39 pm
by Lyra2
This addon also adds a line for engie turret but it is useless it doesnt show distance, how to remove it without removing the addon ? Thanks
Re: [ADDON] GuardPack 1.7b
Posted: Tue Oct 08, 2024 7:51 am
by WarriorOfAlliance
Lyra2 wrote: ↑Fri Oct 04, 2024 11:39 pm
This addon also adds a line for engie turret but it is useless it doesnt show distance, how to remove it without removing the addon ? Thanks
Only way i know its in file with root
(Warhammer Online - Age of Reckoning\user\settings\Martyrs Square\*Name*\*Name*\LibGuard\SavedVariables.lua) change
to
Re: [ADDON] GuardPack 1.7b
Posted: Mon Dec 30, 2024 6:30 am
by dtjror
Every time my guard target goes off screen the line disappears. Bug or just how it works? Idr teather doing that, but it’s been a while.
Re: [ADDON] GuardPack 1.7b
Posted: Mon Dec 30, 2024 9:35 am
by Fenris78
dtjror wrote: ↑Mon Dec 30, 2024 6:30 am
Every time my guard target goes off screen the line disappears. Bug or just how it works? Idr teather doing that, but it’s been a while.
Yes all addons are working like that, because non-rendered (offscreen) entities cannot send their position accurately. Addons can "guess" someone/something is behind you when offscreen, but the line cannot be accurately drawn exactly because of that.
It's the same for Enemy marks and such, they cannot be drawn on screen until target is rendered by your client.
Re: [ADDON] GuardPack 1.7b
Posted: Fri Apr 18, 2025 9:58 am
by Nevermore2000
I don't get the settings commands to work. Any help? With the new Zealot changes I have now a guard line to my rituals constantly which is annoying af. At least I'd like to remove the icon and the name for this outgoing "guard". What would be the command?
Re: [ADDON] GuardPack 1.7b
Posted: Fri Apr 18, 2025 2:08 pm
by sullemunk
Nevermore2000 wrote: ↑Fri Apr 18, 2025 9:58 am
I don't get the settings commands to work. Any help? With the new Zealot changes I have now a guard line to my rituals constantly which is annoying af. At least I'd like to remove the icon and the name for this outgoing "guard". What would be the command?
Re: [ADDON] GuardPack 1.7b
Posted: Fri Apr 18, 2025 7:06 pm
by Nevermore2000
Thanks that seems to do the trick!