It would be cool if tanks could get a bit more of agency on the team. Healers are always busy keeping the team alive, Rdps are always doing damage and even mdps like WH and WL can find themselves being useful if they manage to take down one healer before dying, But with my tank im just standing in front of the enemy and using cc on them and praying that the rest of my team decides to follow my focus, because if the team dont focus the guy that i snared or the Mdps that im guarding decides to go yolo i find myself being unable to have any kind of impact on the battle. I get that Tanks are not designed to do burst damage, but being able to do some kind of consistent dps so even if we are not going to take down a healer we would be able to create a pressure on the enemy team would be nice.
Re: Order lack of melee
Posted: Mon Mar 23, 2020 4:34 pm
by Glorian
I have the solution:
Give Kotbs the Greatsword Skin as an appearance and increase size 10%.
Everyone wants to run this sexy mofo and tank numbers will increase.
Re: Order lack of melee
Posted: Mon Mar 23, 2020 5:36 pm
by mubbl
Spoiler:
Glorian wrote: ↑Mon Mar 23, 2020 4:34 pm
I have the solution:
Give Kotbs the Greatsword Skin as an appearance and increase size 10%.
Everyone wants to run this sexy mofo and tank numbers will increase.
"im sexy and i know it!!"
Re: Order lack of melee
Posted: Tue Mar 24, 2020 3:04 pm
by mrwrongguy73
My wife and I are rolling Order. We’ve gotten a number of classes to 20ish, we’ve settled on KotBS and healing WP. We are not the best at Pvp in this game but willing to grind through and learn.
We are in our 40s. Family, jobs, school all that fun stuff. North America. Usually available to play after 6pm Central Time, and usually open on weekends.
If there any guilds looking for our types of players, please send me a pm. Looking for active guilds so we can learn and get the full game experience.
Re: Order lack of melee
Posted: Tue Mar 24, 2020 4:04 pm
by Starx
Freerider wrote: ↑Mon Mar 23, 2020 4:14 pm
It would be cool if tanks could get a bit more of agency on the team. Healers are always busy keeping the team alive, Rdps are always doing damage and even mdps like WH and WL can find themselves being useful if they manage to take down one healer before dying, But with my tank im just standing in front of the enemy and using cc on them and praying that the rest of my team decides to follow my focus, because if the team dont focus the guy that i snared or the Mdps that im guarding decides to go yolo i find myself being unable to have any kind of impact on the battle. I get that Tanks are not designed to do burst damage, but being able to do some kind of consistent dps so even if we are not going to take down a healer we would be able to create a pressure on the enemy team would be nice.
Tank is a support class, you follow the MDPS not the other way around. If they go yolo or do some dumb **** ... you gotta follow them no matter how dumb bc its better for them to do dumb **** guarded then to just die and now your are a man down and start to fold.