Re: Reintroductions and reflections.
Posted: Sun Jul 29, 2018 5:31 pm
A formal welcome back!
Warhammer Online
https://returnofreckoning.com/forum/
Chaoself wrote: ↑Sun Jul 29, 2018 5:25 pmYes, like Gravord who argued politely and with no offense to none in general? Or maybe like the guy who asked pig as mounts? Your post makes sense.anarchypark wrote: ↑Sun Jul 29, 2018 4:51 pm so many banned ppl and their friends act like innocent.
well, i trust RoR devs decisions.
whoever get granted unban, I hope they've learned lessons and true meaning of constructive criticism.
Whatever.anarchypark wrote: ↑Sun Jul 29, 2018 5:53 pmChaoself wrote: ↑Sun Jul 29, 2018 5:25 pmYes, like Gravord who argued politely and with no offense to none in general? Or maybe like the guy who asked pig as mounts? Your post makes sense.anarchypark wrote: ↑Sun Jul 29, 2018 4:51 pm so many banned ppl and their friends act like innocent.
well, i trust RoR devs decisions.
whoever get granted unban, I hope they've learned lessons and true meaning of constructive criticism.
you call it polite? fancy words are not polite, read beyond the words.
if serial killer write note with polite words, is it civilized note?
but who am i lecturing english reading skills.![]()
Azarael wrote: ↑Sun Jul 29, 2018 7:41 amI can only speak for myself, but I don't believe that I know better. The main problem has always been that players fall along a continuum of ability, and at the low end, this generally results in inexperienced posts which don't solve issues. However, at the high end, this results in ego and bias. It's not a coincidence, I feel, that the better players are the ones most likely to defend 1.4.8 and all the choices that were made simply based on it being an established game state that they know, despite the fact that it is itself broken. It would also be disingenuous not to point out that higher ability players are sometimes guilty of exactly what you mention in your post - dismissing the opinions of other people based not on what they are saying, but based on their performance at the game itself.
Azarael wrote: ↑Sun Jul 29, 2018 7:41 amI've addressed most of this above, in that no one in the community can be trusted. Every single person posting on these forums has an agenda and their own bias, including you and me. The question then becomes, is it a good agenda? Is it a good bias? Is this person's agenda making the game the best it can be, or is it more selfish than that?
In the end, I have to make the choice, and my choices will not always be what any one person wants, as there was discord among the better players even within the QE thread. This doesn't mean that I don't listen or that I never listened.
Telen wrote: ↑Sun Jul 29, 2018 8:13 am Renown abilities like QE ruin balance as they give advantages or cover weaknesses classes were designed to have. Balance by class not give abilities to all. Shaman have access to QE because its part of their class design. BG IB get it from disrupt. Just tales away uniqueness.
peterthepan3 wrote: ↑Sun Jul 29, 2018 8:02 pmCurious as to when changes pertaining to Magus/Engineer rendered the classes overperforming, as I feel that's incorrect.
The changes made an underperforming class somewhat more viable and functional as a ST DPS...but to do so requires being stationary in a mobile game.
dur3al wrote: ↑Sun Jul 29, 2018 7:52 pmAn example of this is to me was when you did the engineer/magus changes and for a long period of time people just noticed small improvements here and there with the people who had played that class the longest, but it wasn't until a group of good players started picking them up and showing how some changes were definitely over-performing and in a sense, making balance and the game-play even worse for everybody else.
Azarael wrote: ↑Sun Jul 29, 2018 8:04 pm Sound points, though I would mention that 1.4.8. is the devil you know, but once you get to changing 1.4.8 itself, you will find that the new state will become the devil you don't know, regardless of where the changes are placed. Your approach would seem to preclude the buffing of underpowered specs as well, because this would (as you mention of RoR) change the state, too.
(You can log your actual account, btw.)