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[Shaman] Totally Un-viable?

Discuss Black Orc, Squig Herder, Choppa, and Shaman.
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Bozzax
Posts: 2635

Re: [Shaman] Totally Un-viable?

Post#81 » Wed Nov 01, 2017 6:05 am

Tbh kiting wbs is not a thing 99/100 shms can pull off.

Secondly guessing the great morf himself has a high failure rate and that spec/gear setup has absolutly pathetic heal output
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Arconnn
Posts: 130

Re: [Shaman] Totally Un-viable?

Post#82 » Wed Nov 01, 2017 6:45 am

Bozzax wrote:Tbh kiting wbs is not a thing 99/100 shms can pull off.

Secondly guessing the great morf himself has a high failure rate and that spec/gear setup has absolutly pathetic heal output
Does that mean it's not a very good tactic? no, it means the the 99 shamans aren't utilizing it to it's full potential

kiting wbs as 1 guy? yeah there's going to be high failure rate, but in a 6vs6 or 6vWB that failure rate significantly goes down
I don't really think I need to explain why Run Away is good, if you play with it, you know it's good.

pathetic heal output? i mean, you're still at 650+ willpower, unless you're proposing shamans do bad healing unless they stack willpower since most shamans toughness or not run at around 650
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Nameless
Posts: 1410

Re: [Shaman] Totally Un-viable?

Post#83 » Wed Nov 01, 2017 9:28 am

On ror shamans are at much better spot compare with aor. Here u dont have 3ple shatter, u hhave chance to disrup each tick from bw dots, much higher disrupt.
The problem is that the class still dont have any synergy with rest of the healers which make it less popular
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footpatrol2
Posts: 1093

Re: [Shaman] Totally Un-viable?

Post#84 » Wed Nov 01, 2017 9:46 am

ya... cause your not suppose to mix different healer types...

Madcatmech
Suspended
Posts: 91

Re: [Shaman] Totally Un-viable?

Post#85 » Wed Nov 01, 2017 10:14 am

inb4 racial groups wall of text

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Nameless
Posts: 1410

Re: [Shaman] Totally Un-viable?

Post#86 » Wed Nov 01, 2017 10:55 am

Becouse 2 shamans have such a synergy healingwise, just one bw is enough to proove that wrong
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footpatrol2
Posts: 1093

Re: [Shaman] Totally Un-viable?

Post#87 » Wed Nov 01, 2017 8:38 pm

Ya take things that punk BW hard like SH's and play smart. Mitigate the weakness through smart play. One example out of many is break los so the BW has to come closer.

There are a lot of groups we have beaten that brought BW's and we only brought shaman's as healer's and we won. It is not a automatic loss like the community likes to make it out to be.

It's also not just about the raw healing. It's about the kit that the shaman brings. If you double down on that kit the play-style gets even stronger.

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roadkillrobin
Posts: 2773

Re: [Shaman] Totally Un-viable?

Post#88 » Thu Nov 02, 2017 9:39 am

Whats even the point of kiting a warband if your own warband/group is dead coz you couldn't heal them?

Why is this even being used as a redemption argument? Seeing a solo Shaman running away from a large group of enemy players looks like fun from the outside perspective but there is extremly limited tactical use for it.

In small scale its a different mather as fighting style is different. But the tactic is garbage vs warbands. So weather you can or not kite a warband is a irrelevant argument.
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Miszczu5647
Posts: 447

Re: [Shaman] Totally Un-viable?

Post#89 » Thu Nov 02, 2017 10:00 am

Spoiler:
roadkillrobin wrote:Whats even the point of kiting a warband if your own warband/group is dead coz you couldn't heal them?

Why is this even being used as a redemption argument? Seeing a solo Shaman running away from a large group of enemy players looks like fun from the outside perspective but there is extremly limited tactical use for it.

In small scale its a different mather as fighting style is different. But the tactic is garbage vs warbands. So weather you can or not kite a warband is a irrelevant argument.
Exactly. Healer is for healing. If someone want to stay alive all the time best tactic is to stay at warcamp.
Shaman have a lot of good utility to help his group (for example: toughness buff/debuff, puddle, bubble, dmg proc for group, morale pump, great silence). Ok, it is hard to use it all and HEAL but this is entirely l2p issue.
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Arconnn
Posts: 130

Re: [Shaman] Totally Un-viable?

Post#90 » Thu Nov 02, 2017 10:49 am

roadkillrobin wrote:Whats even the point of kiting a warband if your own warband/group is dead coz you couldn't heal them?

Why is this even being used as a redemption argument? Seeing a solo Shaman running away from a large group of enemy players looks like fun from the outside perspective but there is extremly limited tactical use for it.

In small scale its a different mather as fighting style is different. But the tactic is garbage vs warbands. So weather you can or not kite a warband is a irrelevant argument.
I'm commenting on the fact that Shaman is close to unkillable, if he's close to unkillable in kiting a wb, he's going to be the same or more in small scale (6v6) and commenting on the powerfull tactics shaman has
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