Attempts at sarcasm aside, it has been said by members of the team you work with/on the actual balance forum that balance should revolve around organised and competent play as group/warband.adei wrote:peterthepan3 wrote:Who cares about non-premade balance? Why should balance revolve around people not being in a group? I honestly struggle to fathom why.And panny boy is at it again, I also can't fathom how your views are just as short sighted as others, if every change made here has been solely around 6 man/premade play then I would truly laugh my ass off.peterthepan3 wrote:If you are in a group with other players, and are playing as a group, i.e. as you should be. - regardless of class composition/voice comms - you are a premade.
There are a lot of people complaining, yes, but why is it that the majority of these complaints seem to stem from pug play, and not premade play?
I guess we should always be playing in a group guys, sorry to those of you who don't have the time, who can't be bothered, or simply don't want to, shame on you for doing what you want.
Guess why most complaints come from pug players... because they make up 80% of this server, the actual 'premade' scene itself is so small compared to the overall playerbase that its not even funny. Most people won't like changes because its not what they play, its the same understanding of why bother to balance around anything at all? I don't like the changes myself, I already made my case that the engi/magus should have had its ranged slightly lowered while maintaining its damage, but I guess #pugplay.
I get it - you don't like premades (in particular the 6man kind, because a well-organised WB like Haojun's I would also class as a premade). That's nice. But balance ought to revolve around competent play with players synergising their skills/archetypal roles, whether or not you agree with it or not.
Your purported 'fact', i.e that 80% of the server choose not to play in groups (not too sure if that is true to be honest), is irrelevant when talking about balance, if we are truly interested in a high-caliber and balanced PvP game. The NA community is incredibly small compared to the EU: should we make balance changes so as to appeal to one over the other, disregarding actual balance and, instead, heeding 'what the public want'? Can you take over a Keep without organisation/a good leader? Can you take over a City without proper organisation if the other team has organisation?
I have been playing a DPS Zealot and killing people in RvR/pug scenario. Should that, too, be nerfed because people don't really have a way of beating a class that can damage and heal at the same time in pug scens?
PS: And yes, you should be playing in a group in a MMO. But if you choose not to (and you have that option), you are entirely free to do so.