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[Implementation Feedback] White Lion - Pounce

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Annaise16
Posts: 341

Re: White Lion - Pounce

Post#81 » Thu Oct 13, 2016 8:23 am

Why is there an assumption that Pounce has to land the WL on a moving target or that the target should be snared so that its easy for the WL to catch them? Charge can be used to close a short gap. The ability is there to be used. If the target is moving, why not ask the WL to use Charge?

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Grugnir
Posts: 140

Re: White Lion - Pounce

Post#82 » Thu Oct 13, 2016 9:02 am

Annaise16 wrote:Why is there an assumption that Pounce has to land the WL on a moving target or that the target should be snared so that its easy for the WL to catch them? Charge can be used to close a short gap. The ability is there to be used. If the target is moving, why not ask the WL to use Charge?
This!!

I mean come on guys... You want it too easy. Pounce + Charge (and anti root in the middle if there's need) and you're fine.
You want one skill that closes the gap and ties your target up like a pig for slaughter(I ve seen stuns, uncleanseable snares, staggers here) - it's funny I gotta say. And with the burst WL has...NO, it's ridiculous. How about using other skills that mdps classes have (and non-WLs using sucessfully without whining).

[edit] I'm not pushing for a nerf for WL - just a fix. But one skill that closes the gap in a split second (even if you re snared) and on top of that snares (without cleansing chance) or stuns target is a bit too much. Especially with THAT burst you have.
Last edited by Grugnir on Thu Oct 13, 2016 9:22 am, edited 2 times in total.

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Tesq
Posts: 5713

Re: White Lion - Pounce

Post#83 » Thu Oct 13, 2016 9:21 am

Because there are problems in both way, from one side pounce do not land you correctly on the target, from another side can be pretty abused in some situation, ex when there are multiple wl pouncing in and out and you do not have time to focus anything and you feel trolled.
Kiting enemy + ranged cannot escape your pounce even if you are kb away ( even considering you can pounce mid air + Ap consume problem.

Right now pounce it's in a mid ground, the suggestion wanted to put it in line with a100% working as intended skill but also limit it's abuse or the window in which can be used to prevent abuses
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kryss
Posts: 456

Re: White Lion - Pounce

Post#84 » Thu Oct 13, 2016 10:07 am

Spoiler:
wargrimnir wrote:To address issues with the pet.

cut
Wargrimnir, I'll really, really do my best not to be disrespectful, because I feel insulted by your statements on the pet's issues. Are you trying to TEACH long time WL players (I was RR80 on live, rr47 here, Marsares is far more experienced) how to micromanage the pet, describing aggressive/passive stances and such? Pug videos and SCs played with pve gear prove very little, especially when it's clear that you mouseclick the pet's commands (please do something about it, buy a razer naga). Sorry, it's not enough. Try to roam the RvR lakes alone, with 2-3 friends, with a 6 man party and see what happens. Your pet WILL vanish for 10, sometimes 20 seconds, leaving you without your class defining asset (especially if you are guardian spec). Go to Praag, take the left route to Kurlov's Armory, the path left of Martyr's square, and see what happens: 80% of the time you WILL lose the pet for some seconds, and often in the same places (there seem to be some kind of invisible map boundaries that worsen the pet's behaviour). Or take a tour in Thunder Mountain, and see how it goes. It will not be as pleasant as you describe it, and surely it won't be a L2P issue as you are implying.
Again, NO ONE CARES if you guys had a rr10000000 on live. Also, he specifically mentioned he clicked on purpose to show everyone how easy it is to command the pet.

Warning issued for restating an already debunked argument. The pet does not disappear in combat, though it does while traveling in RvR - Penril

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Redsun
Posts: 66

Re: White Lion - Pounce

Post#85 » Thu Oct 13, 2016 11:30 am

The only thing I agree with Wargrimnir is to update Loner so you can use pet abilities with it.
I don't play this class anymore cause it is frustating for the pet to disappear all the time...so loner would maybe be the solution.

Pounce is the least of Wl's problems. Sometimes it refuses to fire up and that's where the problem ends...
It is one of the strongest abilities in the game, no other class has this insane mobility.
Combine it with charge and you can catch anyone, then you have a "tank styled" snare 10sec with 5sec cd that's also the best amongst dps classes.

Extra slow,stun, or landing right on your target if he is moving are terrible ideas!
If anything pounce needs a cd of 5sec for starters so lions cannot spam it.
Polemos - Fuzzh - Baigon - Lengo
Mexicola - Fuzz

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Grugnir
Posts: 140

Re: White Lion - Pounce

Post#86 » Thu Oct 13, 2016 11:58 am

Spoiler:
Redsun wrote:The only thing I agree with Wargrimnir is to update Loner so you can use pet abilities with it.
I don't play this class anymore cause it is frustating for the pet to disappear all the time...so loner would maybe be the solution.

Pounce is the least of Wl's problems. Sometimes it refuses to fire up and that's where the problem ends...
It is one of the strongest abilities in the game, no other class has this insane mobility.
Combine it with charge and you can catch anyone, then you have a "tank styled" snare 10sec with 5sec cd that's also the best amongst dps classes.

Extra slow,stun, or landing right on your target if he is moving are terrible ideas!
If anything pounce needs a cd of 5sec for starters so lions cannot spam it.
I absolutely agree with all of the above. Do not forget however that updating Loner so you can use pet abilities with it will cause a chain reaction with another class. Squig Herders pets have the same exact problem - are broken beyond frustration (thus some of crucial skills cannot be activated - disarm, runaway..). Updating Loner tactic would also mean updating SH tactic All by myself in the same fasion - or a **** storm would start.
Not discussing SHs - Penril

Kattastrof
Posts: 56

Re: White Lion - Pounce

Post#87 » Thu Oct 13, 2016 12:00 pm

Spoiler:
Grugnir not really since squigs have 3/4 pets
Not discussing SHs - Penril

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Grugnir
Posts: 140

Re: White Lion - Pounce

Post#88 » Thu Oct 13, 2016 12:04 pm

Spoiler:
And they are equally broken. Summoning another one is not going to help much if it will disappear right before a mdps charges. SO whether it's one pet or 4 - beyond my point.

I don't think that stopping every 30 feet to summon another squig because previous one just wandered away is how this class was meant to be played. Also different squigs give different bonus - which may not be in line with the current build.

You change Loner you have to apply same change to SH.

And ofc fixing pets would be best solution.
Not discussing SHs - Penril

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Redsun
Posts: 66

Re: White Lion - Pounce

Post#89 » Thu Oct 13, 2016 12:06 pm

Spoiler:
I agree, Squigs would need the same "update" in "All By Meself".
Not discussing SHs - Penril
Polemos - Fuzzh - Baigon - Lengo
Mexicola - Fuzz

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Marsares
Posts: 368

Re: White Lion - Pounce

Post#90 » Thu Oct 13, 2016 12:07 pm

Spoiler:
Plus terrible pathing and irrational behaviour is less a concern on a RDPS pet. If my WL doesn't follow the right route and doesn't get to the enemy, i am screwed. If a SH pet takes a wrong route, chances are it can still hit its intended target (whilst shooting through walls... Broken!!).
Not discussing SHs - Penril
Karak-Norn /// Asildur - RR100 WL /// Marsares - RR95 AM /// Nirnaeth - RR64 SW

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