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Is it possible to improve textures?

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saupreusse
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Posts: 2511

Re: Is it possible to improve textures?

Post#81 » Sun Jul 03, 2016 1:11 pm

sablasni wrote:saupreusse where is that last picture from?
its the hidden slayer lair in Kadrin Valley
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Son - RR 8x AM

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sablasni
Posts: 110

Re: Is it possible to improve textures?

Post#82 » Sun Jul 03, 2016 1:28 pm

thanks! it looks great

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LordTercept
Posts: 26

Re: Is it possible to improve textures?

Post#83 » Sun Jul 03, 2016 1:39 pm

Gnelson82 wrote:
stinkbag wrote:I love Warhammer Online. Played it for about a years and a half before it completely died off.

But after finding this server It doesn't seem the game aged very well.

http://i.imgur.com/wfSt16S.jpg

Everything is very muddy looking and the player models in the distance just look really weird and clunky.

It would be pretty cool if it was possible to get a HD texture pack or something.
Running around in T1 this morning. Wanted to share to you.
If the pictures turn out too small, I apologize in advance.
Also sorry if anyone was caught in these pics that didn't want to be seen :roll:
This is about as good as I can get it visually without other mods.
Last few pics show settings used and system.
This is 92-104 fps depending on area @ 2160p 100hz (403.6 Mhz Pixel OC)
RESHADE CREDIT GOES TO SILDUR! THANKS FOR YOUR WORK!
I don't think you're really seeing much benefit from using MSAA and FXAA together, if anything it might make things a little more blurry than just using MSAA alone. FXAA is a post process filter that is applied after the frame is rendered. It's really meant to be very low cost (in terms of performance) method of AA for more graphically intensive games where traditional MSAA just has a very big impact on performance. I think if you turn FXAA off, you'll actually find it will improve your graphics slightly.
Order - Bilby - Engineer

Destruction - Obsice - Squig Herder

Ashnsd
Posts: 13

Re: Is it possible to improve textures?

Post#84 » Sun Jul 03, 2016 1:41 pm

what is the setpup with amd? :p

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Gnelson82
Posts: 47

Re: Is it possible to improve textures?

Post#85 » Sun Jul 03, 2016 1:43 pm

LordTercept wrote:
Gnelson82 wrote:
stinkbag wrote:I love Warhammer Online. Played it for about a years and a half before it completely died off.

But after finding this server It doesn't seem the game aged very well.

http://i.imgur.com/wfSt16S.jpg

Everything is very muddy looking and the player models in the distance just look really weird and clunky.

It would be pretty cool if it was possible to get a HD texture pack or something.
Running around in T1 this morning. Wanted to share to you.
If the pictures turn out too small, I apologize in advance.
Also sorry if anyone was caught in these pics that didn't want to be seen :roll:
This is about as good as I can get it visually without other mods.
Last few pics show settings used and system.
This is 92-104 fps depending on area @ 2160p 100hz (403.6 Mhz Pixel OC)
RESHADE CREDIT GOES TO SILDUR! THANKS FOR YOUR WORK!
I don't think you're really seeing much benefit from using MSAA and FXAA together, if anything it might make things a little more blurry than just using MSAA alone. FXAA is a post process filter that is applied after the frame is rendered. It's really meant to be very low cost (in terms of performance) method of AA for more graphically intensive games where traditional MSAA just has a very big impact on performance. I think if you turn FXAA off, you'll actually find it will improve your graphics slightly.
Unfortunately, I tried this already. I know FXAA can be used in conjunction with other AA methods, and it doesnt seem to improve nor make it worse. It doesnt seem blurry either. It had no FPS hit, so I figured wth. :)
It's very pretty with the changes, but hard to tell from the screenshot perspective without a larger picture and viewing from the same resolution. I'm not sure why the FXAA isn't changing anything on or off :cry:

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LordTercept
Posts: 26

Re: Is it possible to improve textures?

Post#86 » Sun Jul 03, 2016 2:52 pm

It's not noticeable you have it off because you already have a high level of MSAA enabled making FXAA redundant. It offers next to no performance hit which is why you don't see any performance gain while turning it off.
Order - Bilby - Engineer

Destruction - Obsice - Squig Herder

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Arobain
Posts: 92

Re: Is it possible to improve textures?

Post#87 » Sun Jul 03, 2016 5:46 pm

the game was not made in 2008, it started production in 2004, and released in 2006, this game looks phenominal for its time
Image

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Arobain
Posts: 92

Re: Is it possible to improve textures?

Post#88 » Sun Jul 03, 2016 5:51 pm

i don't really get where the misinformation is coming from
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saupreusse
Former Staff
Posts: 2511

Re: Is it possible to improve textures?

Post#89 » Sun Jul 03, 2016 6:14 pm

Arobain wrote:the game was not made in 2008, it started production in 2004, and released in 2006, this game looks phenominal for its time
The game was released on 18th. september 2008.
Saup - RR 8x WP
Son - RR 8x AM

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Arobain
Posts: 92

Re: Is it possible to improve textures?

Post#90 » Sun Jul 03, 2016 6:25 pm

so it did, my apologizes
Image

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