Anyone in t4 been trying out 2h builds since the new gear dropped? I just returned after a couple months of hiatus, and I'm liking how the new gear looks, both appearance and stat wise. I'm of the opinion that 2h IB is pretty decent, even if overshadowed by SM and KotbS, and the assist damage you bring isn't necessarily too far behind SM anyways while remaining pretty damn tanky. The new gear only helps with that, especially with the set bonus stacking you can achieve.
For solo/PUG play, I still pretty much go with the ol' Grumble'n'Mutter spec:
RoR.builders - Ironbreaker
2h IB is still one of the best melee classes for solo roaming and PUG play IMO because of the sustain you get from GnM and the survivability you can get from your buffs. I put my renown full into parry and dodge/disrupt, with leftovers in Futile Strikes (IB has lowest base Ini for all tanks except Black Orc, so lowering chance to be crit is a must IMO). My gear is still pretty low (haven't gotten a BL group yet), so only Anni/Merc, but I do pretty well all things considered. Self-buffed, my Strength is around 670, Toughness is at 625, and armor is just about 5k.
For group play with my guild, I usually go something like this:
RoR.builders - Ironbreaker
IB has less group utility than KotBs (who doesn't?) and less assist damage than Sword Master, but you can still provide some pretty good buffs/debuffs, depending on your group composition. Oathbound is one of the best group buffs an IB brings, esp against melee trains: 25% parry for you and your Oathfriend, plus around 60 or so Ini, which is a pretty substantial reduction in your chance to be crit. Ancestor's Fury is typically overshadowed a bit by the passive buffs a KotBS can bring (2h Knight will just passively give out the same amount of crit and strength for no effort, oh what fun), but if you're like me and somehow have like the one knight in your guild, it's worth picking up.
Earthshatter is, again, somewhat overshadowed by the aoe snare provided by knights, but it still has its uses. It is one of your highest tooltip damage abilities, and can easily crit for upward of 1.2-1.5k on squishies, and so provides a nice bit of burst in addition to the AoE snare when at 100 grudge (which is piss easy to maintain in any sort of group). Also, it can potentially affect more enemies than the Knight snare, so there is that. Biggest downside is the cd: 20 seconds means you gotta be judicious with its use, and also decide whether its more important to use it for its snare, or for its damage.
Runic Shield isn't essential, but it's nice to have in this RDPS meta, especially as 2h tank whom typically get eaten alive by the firing squads of Sorcs and Magi present everywhere nowadays. Also can be a good way to boost your Grudge intake, though that's usually unnecessary. The damage shield itself is fairly small, so it's better in small-scale than it is in RvR, where it gets popped almost immediately.
Anyways, what have any of you other 2h IB been speccing? I know I saw Osgrim mention he has 975 Strength on his IB, which I assume he achieves through set bonus stacking and using all +str jewelery, and I'm curious how that works out. Is the trade-off in survivability worth it for the assist damage? I feel like at that point you're playing a bit more like a mdps than a tank, but I'd definitely love to see it in action.