I think our longevity and damage are in good places right now, I think our dmg needs slight buffs and we need 1 or 2 key tweaks to our survivability/gap closers
Sigmar's shield buff would be a massive boon to not only our support for the group, but our ability to sustain ourselves.
I don't think our AP management is a problem at all right now, DA consuming righteous fury is a massive help to not using up all our action points and i never really run into situations where I run out of AP.
we just need a solid gap closer, a way to stick on our target.
[Warrior Priest] - Grace
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Re: Warrior Priests - Grace
Farming a bunch of pugs who high likely didn't assist and are undergeared, on a choke point, with a door, with guildmates, is not really proving anything imo.sweetest wrote:Spoiler:
Any decent group would have knocked you down and killed you in no time. You would also have no timeframe of 4 GCD to heal your group up again, against any competent enemy.
Too many questions:
Did the tanks use guard at all? Did they assist? Was there any CC coordination or just idiots blowing their stuff in the air? Was there any decent melee doing noticable damage? etc.
Re: Warrior Priests - Grace
I had the idea earlier of giving us a 20% movement speed buff on Smite attacks, that stack maybe twice. Wouldn't match mDPS, but would be something.sweetest wrote:I think our longevity and damage are in good places right now, I think our dmg needs slight buffs and we need 1 or 2 key tweaks to our survivability/gap closers.
Re: Warrior Priests - Grace
Luth wrote:Farming a bunch of pugs who high likely didn't assist and are undergeared, on a choke point, with a door, with guildmates, is not really proving anything imo.sweetest wrote:Spoiler:
Any decent group would have knocked you down and killed you in no time. You would also have no timeframe of 4 GCD to heal your group up again, against any competent enemy.
Too many questions:
Did the tanks use guard at all? Did they assist? Was there any CC coordination or just idiots blowing their stuff in the air? Was there any decent melee doing noticable damage? etc.
we didn't farm them in the chokepoint, we were inside the tavern 3v8 with everyone everywhere. Yeah im not really trying to brag about my elite skills for 3v8ing a pug warband but what im trying to say is regardless of if they were uncoordinated or not a class that isn't a healer being able to heal through 8 players i think says something of my healing capabilities right now.

Re: Warrior Priests - Grace
Original sigmars grace was uh, like mini divine assault all % based. Maybe it would help if you made a similar change to Divine Assault?
Maybe we could just adjust upon that in some way to make the healing portion more useful in general vs mitigation?
Maybe we could just adjust upon that in some way to make the healing portion more useful in general vs mitigation?
Re: Warrior Priests - Grace
Are we not talking about both mirrors? This is how you melee heal with a DoK.Luth wrote:This topic is not about DPS WPs, it's about healing while in meleerange. The point of this topic is that melee WPs should be capable to fill a healer slot in a group. This means they need to be somewhat independent from a dedicated guard tank babysitting them. It also means they will in no way do any noticable damage compared with a real damage dealer.Vigfuss wrote:Spoiler:
Everything i just wrote was stated here several times already and aza clearly asked to read the topic before posting in it.
Also: Why the dok spec? That doesn't help a bit here.
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Re: Warrior Priests - Grace
SigmarPriest wrote:befor you start to thing about how to make a grace wp more "vaild" you need to accept that a healer who need to go from a to b to hit a target at b to produce heal is in many situations always weaker then a healer that can pull of heals direct then when they are needed.
What they wrote is the real reason why melee healers always will be inferior to back line healers in groups.Luth wrote:This topic is not about DPS WPs, it's about healing while in meleerange. The point of this topic is that melee WPs should be capable to fill a healer slot in a group. This means they need to be somewhat independent from a dedicated guard tank babysitting them. It also means they will in no way do any noticable damage compared with a real damage dealer.Vigfuss wrote: It's not really underpowered, but needs support from it's group, mainly guard. The biggest problem you run into is when your group needs to disengage, and they need you to heal them at the same time. Your second biggest problem is being a high priority target. Another problem is that real dps classes do the job a bit better or also more easily.
Everything i just wrote was stated here several times already and aza clearly asked to read the topic before posting in it.
Also: Why the dok spec? That doesn't help a bit here.
It requires drastic changes if they'd ever be sought after ... such as ...
Moving AOE detaunt to melee heal tree (first tactic)
Add/Convert some of the direct melee heals to HoTs (to bridge not in range, more KD)
Bump melee AOE/HoTs heals to good enough (compared to back line)
Adding at least some (weak) ranged healing capabilities
Possibly make AOE cleanse 45 feet and make it 3 or 7 points instead (nerf back line AOE cleansers)
Consider a run speed increase on a high CD (poor mans charge)
Well stuff like that ... Not even sure it is possible to make them viable
Last edited by Bozzax on Mon Jan 11, 2016 1:48 pm, edited 2 times in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Warrior Priests - Grace
This topic exists to discuss these problems and find solutions to them.
My point was that most people just click on "post" without reading the posts here (even when it is hard) and so have no clue whats the state of the discussion is at the moment, which can be abit annoying after a while.
Most people who suggest to change the "grace WP" into a full healer who is competitive are aware of those problems, which is pretty clear when you read their posts.
My point was that most people just click on "post" without reading the posts here (even when it is hard) and so have no clue whats the state of the discussion is at the moment, which can be abit annoying after a while.
Most people who suggest to change the "grace WP" into a full healer who is competitive are aware of those problems, which is pretty clear when you read their posts.
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Re: Warrior Priests - Grace
Still that is what needs to be adressed to make them viable as a healer or they'll just remain a solid small scale lake ambusher.
Last edited by Bozzax on Mon Jan 04, 2016 12:02 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Warrior Priests - Grace
The look of this lord was changed (as well as his champs the BO guards and the destro equivalents too) to look a bit more epic.Torquemadra wrote:The shield showed up a lot on mythics concept art way back in the day as wellSpoiler:

The original lord and his champs had a very non-epic look and the lord had also no shield.
But afaik there was a time in the alpha of the original server, when WPs could wear shields.
Maybe the damage output combined with the heals was too much to justify that survivability.
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