Overarching balance changes
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Re: Overarching balance changes
I thought you are the master of irony here. Your post where you shared your knowledge about mechnics of other classes should prove that.bloodi wrote:Be careful, you may break the space time continuum with that level of irony.grumcajs wrote:no point to argue with these when they do not see the bigger picture
Or maybe u were serious there?
I hope not...
Re: Overarching balance changes
If you are referring to this:Penril wrote:I talked about the burst because you were comparing average DPS from other classes to BWs. Which is a bad comparison since BW/Sorc excel at burst damage and not sustained.
It talks about the burst vs your sustained and how the average sustained damage is equal to what a BW can do on a burst.Bloodi wrote:The point is that you cant keep pointing to the crit number without seeing the number when its not a crit, if you can average 350 damage and i can get to 400 in 70% of my attacks, i still will lose to average damage to you, just like happens now. You constantly pointing out that i have more crit damage is stupid when its the crit damage the only thing that ever keeps me close to you. .
Is not a bad comparison, is the issue at hand.
Man, you are bad even at talking ****.grumcajs wrote:...
Re: Overarching balance changes
Numerically? Yes. However sustained damage is much more easy to heal than CW/WoP/DB/ID/HoR in 1-2 seconds. Which is ok i guess (third time I say that Sorc/BW damage should not be nerfed, do i need to say it a fourth time?). Specially since one or 2 cleanses **** up your rotation anyway.bloodi wrote:If you are referring to this:Penril wrote:I talked about the burst because you were comparing average DPS from other classes to BWs. Which is a bad comparison since BW/Sorc excel at burst damage and not sustained.
It talks about the burst vs your sustained and how the average sustained damage is equal to what a BW can do on a burst.Bloodi wrote:The point is that you cant keep pointing to the crit number without seeing the number when its not a crit, if you can average 350 damage and i can get to 400 in 70% of my attacks, i still will lose to average damage to you, just like happens now. You constantly pointing out that i have more crit damage is stupid when its the crit damage the only thing that ever keeps me close to you. .
Is not a bad comparison, is the issue at hand.
Last edited by Penril on Fri Jul 15, 2016 6:07 pm, edited 1 time in total.
Re: Overarching balance changes
Why does a risk reward mechanic NEED to be balanced though? Like I said what is that going to accomplish balance wise for the class or game as a whole? Do BW/Sorc need to be more squishy?grumcajs wrote:making their mechanic drawback to be on same level as rewards isnt nerf. its called balance. hard to explain to BW player I guess. but it was always hard to nail it to their heads when all they can do is just to avoid direct answers and come with inrelevant excuses.
no point to argue with these when they do not see the bigger picture
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Re: Overarching balance changes
Or you could change how decay works aswell at the same time, instead of being able to constantly keep it at max , you could balance certain abilties so that they consume combustion (and have higher base damage) instead of generate (and have lower damage). And you can fiddle with the decay rate as to ensure that you need to keep a proper balance between generation and consumption.roadkillrobin wrote:The way they build mechanic is what i would look over if anything. They have the lowest base damage of all rdps But they have it so damn easy to build up mechanic that it doesn't really mather. Maybe abillties that can be casted without target shouldn't build mechanic without actually hitting something.
And to tie in what i just said another alternative is , instead of a system where you go from 0-100 and just stay there you can implement a system where the damage bonuses cap at 50-75 going above that with your potentially stronger abilities spam cause you to suffer much frequent and stronger backlashes /debuffs forcing you to try and stay between 50-75.
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Re: Overarching balance changes
@bloody
atleast I can tell I know something about other classes
maybe if you would try and would have a will to learn you might tell something like that too in some time. good luck 
atleast I can tell I know something about other classes


Re: Overarching balance changes
No, which is why everyone on the old forums suggested different drawbacks for Backlash. But then the devs said "oh **** it, let's just make them take more damage in 1.4.9 depending on renown rank".Jaycub wrote:Why does a risk reward mechanic NEED to be balanced though? Like I said what is that going to accomplish balance wise for the class or game as a whole? Do BW/Sorc need to be more squishy?grumcajs wrote:making their mechanic drawback to be on same level as rewards isnt nerf. its called balance. hard to explain to BW player I guess. but it was always hard to nail it to their heads when all they can do is just to avoid direct answers and come with inrelevant excuses.
no point to argue with these when they do not see the bigger picture
BTW, what do you think about my Dhar Wind/Meltdown suggestion? If it buffed heals on you by, say, 15% for 10 seconds (at full Combustion) wouldn't you use it when being focused?
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Re: Overarching balance changes
You are not understanding.Penril wrote:Numerically? Yes. However sustained damage is much more easy to heal than CW/WoP/DB/ID/HoR in 1-2 seconds. Which is ok i guess (third time I say that Sorc/BW damage should not be nerfed, do i need to say it a fourth time?). Specially since one or 2 cleanses **** up your rotation anyway.
Burst = Damage you can do in a window, as in a limited amount of time and you would have to wait x to do it again.
Sustained = Damage you can do forever and ever.
When your sustained is equal to my burst, it doesnt mean that because you can do that damage forever, it now can be healed easily, it means your sustained damage is as good as my burst.
And yeah i know you dont want it nerfed.
When you have something to say that is not an attempt of a fallacy, come back and we talk. All you did is pretend that everyone else was wrong because A) They are bws or B) they are not as good as you.grumcajs wrote:...
Both will make your life short on the real balance forums so instead of doing petty comebacks where you cant even write my name properly, try to improve your debate skills.
Last edited by bloodi on Fri Jul 15, 2016 6:15 pm, edited 2 times in total.
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