>talking about common senseSulorie wrote:Someone here said that sorcs rarely use their ranged snare. This person should leave the discussion asap for the sake of common sense.
>using that argument
kill yourself my man
>talking about common senseSulorie wrote:Someone here said that sorcs rarely use their ranged snare. This person should leave the discussion asap for the sake of common sense.
Jaycub wrote:>talking about common senseSulorie wrote:Someone here said that sorcs rarely use their ranged snare. This person should leave the discussion asap for the sake of common sense.
>using that argument
kill yourself my man
What exactly would it Break?alan14 wrote: ...
following pet would be great but it would break everything atm. giving 20% damage more everytime.... really more CC is just what I'd need to be at least non killable in 2 scs by most of the classes.
let's see in t3 first and then t4.
Gaydenfer
Keep the 30 ft range, but make it so you can deploy it anywhere within 100 ft from you. So an engie can deploy it way ahed of him where his tanks and mdps are fighting.gamlith wrote: Bugmans Best has 100ft radius effect
Can't do that.Penril wrote:Keep the 30 ft range, but make it so you can deploy it anywhere within 100 ft from you. So an engie can deploy it way ahed of him where his tanks and mdps are fighting.gamlith wrote: Bugmans Best has 100ft radius effect
Similar to Holy Word: Sanctury, from WoW.
Plus Tinkerer is the close range spec, so making them able to put them at max range is kinda.... out of line?Azarael wrote:Can't do that.
Meh don't flame me. I don't play engies, just throwing out suggestions. I DO believe they need some love.bloodi wrote:Plus Tinkerer is the close range spec, so making them able to put them at max range is kinda.... out of line?Azarael wrote:Can't do that.
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