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Patch Notes 6/8/2026
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Re: Patch Notes 6/8/2026
Devs is there any future plans on rankeds or they was completly removed ?
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- arEntropic
- Posts: 15
Re: Patch Notes 6/8/2026
Not sure if it's intended or not, but SW's grim slash ability doesn't make your next range attack undefendable, it just gives you 100% dodge strikethrough, so half of enemy's dodge still can't be bypassed. I assume the idea was to make Shadow Sting apply guaranteed after the grim slash, but then it doesn't really work. You still spam it in melee range like a fool getting two dodges in a row, ruining a go.
Bladen
SM 88
KotBS 85
SW 84
WL 84
RP 83
BG 80
BO 80
Zeal 80
SM 88
KotBS 85
SW 84
WL 84
RP 83
BG 80
BO 80
Zeal 80
Re: Patch Notes 6/8/2026
Am out and about so can’t try to replicate it in my SW, but best to submit a bug report here:arEntropic wrote: Sat Aug 08, 2026 10:45 am Not sure if it's intended or not, but SW's grim slash ability doesn't make your next range attack undefendable, it just gives you 100% dodge strikethrough, so half of enemy's dodge still can't be bypassed. I assume the idea was to make Shadow Sting apply guaranteed after the grim slash, but then it doesn't really work. You still spam it in melee range like a fool getting two dodges in a row, ruining a go.
https://bugs.returnofreckoning.com/my_view_page.php
Re: Patch Notes 6/8/2026
There are no weapon trade-ins. Just simply buy what you want in the next tier.fatelvis wrote: Sat Aug 08, 2026 9:33 amWait wat? I already purchased the first 2 steps of the main hand because of this proc. So I get a refund then?Rydiak wrote: Sat Aug 08, 2026 3:34 am Just wanted to give all of you ranged physical DPS players a heads-up of an upcoming change (pending next server restart):
- Based on player feedback, procs have been swapped between ranged slot weapons and main hand weapons for Sniper's and Sentry's scenario weapons for Squig Herder, Shadow Warrior, and Engineer.
This will allow you to use your Bloodlord main hand weapon instead of ranged slot weapon in order to maximize your DPS output.
Keep this in mind before you spend your War Emblems!
Interested in the Grace playstyle but don't know where to start? Check out my Grace guide! Updated
Check out my Damage Calculator. Includes extra RoR calculators!
Check out my Damage Calculator. Includes extra RoR calculators!
Re: Patch Notes 6/8/2026
Yea the armour talisman nerf in addition to armour potion buff is really weird as they seem to be going opposite of one another. The armour potions now have double the value when considering itemisation rules vs stats, as a stat potion with same value would be 165/206.25 and even liniments are only 110/120(btw gonna normalize them anytime soon?).
But even ignoring stats if you want to treat them differently, which fine you do you, since we have 660/825 armour potions back does that imply that we will get 220/275 all res potions that stack with res buffs then? Cause that's the same value with the itemisation rules, yet the resist liniment is just 180 all res and only 30mins on top of it, so why is that?
Also other random notes, a bit of selfish one since I now have +100 Triumphant insignias, bump the ilvl of the the temporary ranked event slot items bought with insignias. They used to have almost double stats to the normal weekly event ones, now it's "just" 1 extra crit, cause for some reason they are only ilvl 50, they should be minimum ilvl 65 to line up with triumph, maybe even more.
About the weapons in general, why is there no high ilvl no proc weapons with 2 crit?
This Power=real stat in terms of cost also gotta go, for magic power there is some argument, maybe, but not for others since you have WS or def stats to go, should cost 0.9 or 0.8.
And I'm still going to be repeating my point that crit should cost more item points and the formula to be adjusted that 2 crit items(4 for 2h ofc) don't lose any stats, but lesser crit items gain some as currently if you see an item without maxed crit it just feels like you're being robbed of stats, you know when you see 1 crit item with 15 power...
But even ignoring stats if you want to treat them differently, which fine you do you, since we have 660/825 armour potions back does that imply that we will get 220/275 all res potions that stack with res buffs then? Cause that's the same value with the itemisation rules, yet the resist liniment is just 180 all res and only 30mins on top of it, so why is that?
Also other random notes, a bit of selfish one since I now have +100 Triumphant insignias, bump the ilvl of the the temporary ranked event slot items bought with insignias. They used to have almost double stats to the normal weekly event ones, now it's "just" 1 extra crit, cause for some reason they are only ilvl 50, they should be minimum ilvl 65 to line up with triumph, maybe even more.
About the weapons in general, why is there no high ilvl no proc weapons with 2 crit?
This Power=real stat in terms of cost also gotta go, for magic power there is some argument, maybe, but not for others since you have WS or def stats to go, should cost 0.9 or 0.8.
And I'm still going to be repeating my point that crit should cost more item points and the formula to be adjusted that 2 crit items(4 for 2h ofc) don't lose any stats, but lesser crit items gain some as currently if you see an item without maxed crit it just feels like you're being robbed of stats, you know when you see 1 crit item with 15 power...
Alteredheal 85 DOK
Azerrad 81 Sorc
Lumoojatar 71 AM
Azerrad 81 Sorc
Lumoojatar 71 AM
Re: Patch Notes 6/8/2026
Per the balance team, this is intended. Notice how it says the "chance of being defended is reduced" instead of "becomes undefendable."arEntropic wrote: Sat Aug 08, 2026 10:45 am Not sure if it's intended or not, but SW's grim slash ability doesn't make your next range attack undefendable, it just gives you 100% dodge strikethrough, so half of enemy's dodge still can't be bypassed. I assume the idea was to make Shadow Sting apply guaranteed after the grim slash, but then it doesn't really work. You still spam it in melee range like a fool getting two dodges in a row, ruining a go.
Interested in the Grace playstyle but don't know where to start? Check out my Grace guide! Updated
Check out my Damage Calculator. Includes extra RoR calculators!
Check out my Damage Calculator. Includes extra RoR calculators!
Re: Patch Notes 6/8/2026
Can we make champions marks account bounded. Give us freedom to do pve with whatever character is needed
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
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