leftayparxoun wrote: Sun Apr 19, 2026 6:37 pm
Nameless wrote: Sun Apr 19, 2026 6:07 pm
The whole logic of weapons rebalance is introducing new bis pvp weapons on sov quality level. So they nerfed old inv quality bis weapons so new sov quality would arguably be similar like pre patch invader.
Where was this stated exactly? It certainly not in
the Itemization forum announcement, nor is it on
the itemization wiki page.
Has this been stated officially or are you just assuming?
Speaking of assuming:
Wdova wrote: Sun Apr 19, 2026 6:01 pm
I was told the root cause, but I can't write it publicly. I'm afraid I would get at least forum ban for this. Also I don't know if its just rumor or if it´s true.
THIS is the reason why we need transparency and communication. Practice neither and soon the community will turn to conspiracy theories (true or not).
I can’t speak with a ton of authority on the itemization side since I wasn’t in those meetings. That said, there have been more meetings on itemization in the last two months than I’ve seen on any other topic since I joined the team.
Was the plan to release just the weapons? Yes.
Did it end up going a slightly different direction, with other items being changed as well? Yes.
Would those items have eventually been changed to what they are now anyway? Yes.
Did some of the team want everything released at once instead of in phases? Sure, everyone has their own opinion.
Was it ultimately decided to release things in phases? Yes. The thought was and still is to give time to review higher-value items more closely before everything goes out.
Have there been talks about higher-value weapons, gear, etc.? Yes, but they’re just that right now. Talks. No set timeframe and no guarantees.
Are there going to be more meetings about itemization? Yes, I can promise you that. Probably more than anything else right now.
What’s planned next? I honestly don’t know. I try to stay out of the itemization side as much as I can.
Was there ever a plan to make PvE items BIS? No. Not from anything I’ve seen or heard in meetings or recordings. That was never the stated goal. That said, I understand the concern with how some items are currently landing, and I’d expect that to be part of ongoing discussions as things get reviewed.
On things like undocumented changes, specific stat outcomes, or how certain items compare right now, I get why that’s frustrating. I’m not in a position to speak to the exact reasoning behind those decisions or who signed off on each piece, but I do know itemization is actively being worked through and reviewed as it’s rolled out.
As for why it wasn’t all done at once, the phased approach was intentional. Whether people agree with that or not is fair, but the idea was to avoid pushing everything at once without the ability to adjust along the way.
I also understand the hesitation around investing in gear right now. That’s a fair concern given the scope of changes. I don’t have a direct answer on refunds or guarantees, but I’d expect stability to improve as more of the itemization work is completed.
As for why more people haven’t chimed in, I can’t speak for everyone. In my case, it’s because I’m not the most informed on the detailed decisions, and the people who are tend to be tied up with real life and other parts of development. There’s also not much new to add beyond what’s already been said. Itemization is coming out in phases, and that hasn’t changed. The team isn’t looking to roll the patch back, especially since it’s just getting started.
Appreciate the feedback. I know there’s a lot of concern around this, and hopefully this at least gives some clarity on where things stand.