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Re: [WE/WH] shadow

Posted: Fri Mar 13, 2026 5:39 pm
by nat3s
PROsiak wrote: Fri Mar 13, 2026 2:35 pm
nat3s wrote: Fri Mar 13, 2026 2:08 pm That's a lot of typos.

Yes I know about damage formulas, the higher base damage for Witchbrew and Kiss is intended because they cannot crit. Witchbrew hits for around 240 as a def WE, significantly lower than an AM, RP, Engi dot tick. The strength of def WE simply isn't its damage.
I think you guys are talking about completly different builds.
If you play WE and your witchbrew is hitting for 240 then no wonder you keep defending this class. Using your rhetoric one could say 'l2p'.

WE can build high amount of strength/meele power, while still keeping tankiness on crazy levels. Any decent WE's Witchbrew is hitting for around 450-550 after mitigation (without res buffs and debuffs), some are pushing this higher for hits around 600, that's 2.5k-3k corp damage loaded behind one skill. And u can reach this numbers while mixing defensive sets, slotting armor talis etc. And i can't but laugh, when u keep saying about low damage and no burst. Learn to timestamp your witchbrews. You can burn all stacks in a matter of mere seconds, with 1.5k wounds debuff at your disposal. If u combine this with pretty much every meaningfull stat debuff a class can get, good sustained damage and burst potential every 10sec on witchbrew, crazy mobility, overtuned absorb tactic, you get a monster solo class. The only balanced thing right now about WE are players dragging it down XD

You can reach higher numbers with Frenzied Mayhem, but no def WE is running capped strength. No def WE is hitting 600 WR procs.

I play a def WE with 800 str: https://killboard.returnofreckoning.com ... 704/armory. The typical build runs 913 or 941 str. Def sov + Vic doesn't get you any higher unless you sacrifice defenses significantly, at which point you're not really a def WE anymore and will be squishy.

Happy to post the 5 common flavours of def WE build via RoR planner (Killboard is down currently else I'd do it now) which is what Witchrage, Destiny, Solater, myself and others run.

Yes you can spend a 1 point RA to consume WR stacks, are you going to keep pointing out the obvious like you're somehow educating def WE vets?

I'm really sorry to sound pompous here, but you do not know def WE like I do. I was part of the early days when the Russians theory crafted it out back in 2019 (Hyguckma, Witchrage and co).

Re: [WE/WH] shadow

Posted: Fri Mar 13, 2026 6:52 pm
by PROsiak
nat3s wrote: Fri Mar 13, 2026 5:39 pm You can reach higher numbers with Frenzied Mayhem, but no def WE is running capped strength. No def WE is hitting 600 WR procs.

I play a def WE with 800 str: https://killboard.returnofreckoning.com ... 704/armory. The typical build runs 913 or 941 str. Def sov + Vic doesn't get you any higher unless you sacrifice defenses significantly, at which point you're not really a def WE anymore and will be squishy.

Happy to post the 5 common flavours of def WE build via RoR planner (Killboard is down currently else I'd do it now) which is what Witchrage, Destiny, Solater, myself and others run.

Yes you can spend a 1 point RA to consume WR stacks, are you going to keep pointing out the obvious like you're somehow educating def WE vets?

I'm really sorry to sound pompous here, but you do not know def WE like I do. I was part of the early days when the Russians theory crafted it out back in 2019 (Hyguckma, Witchrage and co).
I'm not trying to get into the argument who knows the class better. I'm not even interested in playing this class and i do not care even if u played this class since the days of live servers. This is not relevant to the discussion.

First of all, are u telling me that a typical WE build with 913 or 941 str, not counting any meele power, is hitting 240 Witchbrew ticks? Cause looking at the ability viewer, that should be around 600-620 damage before mitigation or 400-450 after. That's almost double the value you previously mentioned and i'm not even talking about any tactics or damage increase sources, cause i do not have the knowledge at hand which of them, if any, works with this skill. But you mentioned that it works with Frenzied Mayhem, so feel free to add another 20-25% damage on top.

Second, what do u consider a def build? Does any build that deals meaningful amount of damage is not a def build anymore in your eyes? Cause even in the more offensive oriented setups, you can still reach good amount of regen thanks to kisses, rings, pocket, warlord chest etc. The fact that you only need str as your offensive stats means you can reach reasonable amout of mitigation in forms of toughness/armour and avoidance. And the cherry on top which is 600 absorb that easly adds thousands effective hitpoins during the course of the fight. And all of that on a stealth, jump in/jump out class.

Lastly, i did not mention RA at any point. I've never seen any WE use it against me for consuming Witchbrews. This ability could not be existing and it would not change a thing, so why are u bringing this up?