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Re: Degradation of average player skill: why the Scenario system rework is urgently needed

Posted: Fri Aug 22, 2025 12:51 am
by Illuminati
I asked ChatGPT what to do...

1. Remove the barriers and other mechanisms that reduce comeback possibilities.
2. When the Friday event scenario comes out, it is only accessible by groups of 2+
3. The following week, the previous event scenario is still available but only in Discordant solo que so the event can be completed. Progress stays from the previous week.

Backlog created to do it:
Sprint 1 - remove all barriers and replace guards
Sprint 2 - Make a discordant scenario weekly event that uses the previous weeks Scenario progress.
Sprint 3 - Change the Weekly SC event to be 2+ que only

Re: Degradation of average player skill: why the Scenario system rework is urgently needed

Posted: Fri Aug 22, 2025 1:12 am
by gersy
from amazing original post to comment section entertainment, this thread just doesn't stop delivering :D :D :D

Re: Degradation of average player skill: why the Scenario system rework is urgently needed

Posted: Fri Aug 22, 2025 3:41 am
by tsyuryu
what i really dont like in the current sc system is the 18vs
18 match, if i do sc i want to do 6vs6 or 12vs12 max, with 18 people on each side thing look like rvr fight and less people in the same match mean more pops and maybe full soloq match created if there is only 1 prem queuing

Re: Degradation of average player skill: why the Scenario system rework is urgently needed

Posted: Fri Aug 22, 2025 5:32 am
by Fey
I just finished the opening to my novel. I asked chatGPT to edit.

All work and no play, makes Domo a dull gobbo.