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2X Renown and Crests on Weekends Permanently

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gyps
Posts: 155

Re: 2X Renown and Crests on Weekends Permanently

Post#71 » Sat Oct 19, 2024 7:49 pm

Add minimum renown to questing up to RR 50!

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Culexus
Posts: 251

Re: 2X Renown and Crests on Weekends Permanently

Post#72 » Sun Oct 20, 2024 12:29 pm

gyps wrote: Sat Oct 19, 2024 7:49 pm Add minimum renown to questing up to RR 50!

This is a cool idea. Have completing pve quests give renown as well as xp. Not so much that it becomes a better way of leveling than pvp, but enough that a player can still gain renown while they do some pve questing. It would certainly make pve more viable way of leveling at lower levels rather than just going into the meat grinder at lvl16, and gives an alternative way to play if a player wants to just unwind and do a bit of questing rather than pvp.
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SJHarrison4115
Posts: 70

Re: 2X Renown and Crests on Weekends Permanently

Post#73 » Sun Oct 20, 2024 10:19 pm

I agree with the above, that would be great. As a real example of this, I encountered a large group (6) players questing in Troll Country whilst I was grinding War Tokens for my Mayhem set. I had interacted with them and got the vibe they were new— as it so happens they were.

After that was a 15 minute long explanation as to how they were sadly "wasting their time" in PVE zones and really needed to move into RvR.

Many of the players were accepting of this, but two were quite upset as they had been wanting to 'cut their teeth' on learning the game mechanics via PVE.

Whilst I don't think it's typically a good idea to give any attention to PVE in this game, the renown added to quests would help significantly, especially if there's also a good explanation quest as to why your focus should be RvR.

Sadly— this won't assist the issue with obtaining War Crests, but is still a positive move in the right direction, or at least that's my point of view.

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Toshutkidup
Posts: 816
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Re: 2X Renown and Crests on Weekends Permanently

Post#74 » Sun Oct 20, 2024 11:29 pm

Again I hate to be this person but please no. PVE and rvr are two separate things and earning PvP RR via pve is non sensical to me. Can I PvP and earn BS influence ? No would be answer, nor would I want to.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.

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kleinbuchstabe
Posts: 85

Re: 2X Renown and Crests on Weekends Permanently

Post#75 » Mon Oct 21, 2024 7:53 am

gyps wrote: Sat Oct 19, 2024 7:49 pm Add minimum renown to questing up to RR 50!
This is absolutely the wrong direction imo, and the opposite of what this thread is about! The thread and the topic here is to make RvR more atractive and rewarding, to hold players and prevent them from quit the game because of slow and exhausting grind progress. Its not about: how to drain even more players from PvP by giving them renown in PvE.

Its bad allready , that the "easy to farm" PvE Sets are draining players form PvP, because geting gear is more easy now via PvE. When you look at /5 LFG chat, you see 90% lf PvE groups. When im looking for SC grp i feel like an outlaw in that channel. The Idea of this thread is, to bring people back to the game and to RvR, by making it more rewarding - and the RvR gear faster to get. Not the opposite!

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Nameless
Posts: 1393

Re: 2X Renown and Crests on Weekends Permanently

Post#76 » Mon Oct 21, 2024 9:07 am

Making pve group is not an easy task nowadays. Some ppl look for healer/tank with hours and at the end the group disband cos most ppl cant wait 1 hour for group making and then 2 more hours doing bugged pve (bs reference)
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Culexus
Posts: 251

Re: 2X Renown and Crests on Weekends Permanently

Post#77 » Mon Oct 21, 2024 5:21 pm

kleinbuchstabe wrote: Mon Oct 21, 2024 7:53 am This is absolutely the wrong direction imo, and the opposite of what this thread is about! The thread and the topic here is to make RvR more atractive and rewarding, to hold players and prevent them from quit the game because of slow and exhausting grind progress. Its not about: how to drain even more players from PvP by giving them renown in PvE.

Its bad allready , that the "easy to farm" PvE Sets are draining players form PvP, because geting gear is more easy now via PvE. When you look at /5 LFG chat, you see 90% lf PvE groups. When im looking for SC grp i feel like an outlaw in that channel. The Idea of this thread is, to bring people back to the game and to RvR, by making it more rewarding - and the RvR gear faster to get. Not the opposite!

Why not both? there can be more than one solution to a problem.

As you say, the aim is "to hold players and prevent them from quitting the game because of slow and exhausting grind progress". Providing players with different ways to play the game can prevent burnout. This is especially true at the early levels where it's hard to find a group in RvR and you're just free renown for others. Allowing players to have a break from RvR to do a bit of questing, solo or with friends, can help with player retention and help newer players group together for content. If more players are out questing, there's more chance of active public quests, so players can meet each other and play together. This may even lead to them grouping for RvR and sc together, leading them to stay in the game for longer as they have friends to play with.

Providing a small amount of renown for completing non-repeatable quests could give players options of how to play and gear naturally, rather than having to skip all world PvE and spending 100% of their time in the lakes or scenarios.
Bigun - 86 Black Orc
Gutstompa - 80+ Choppa
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gyps
Posts: 155

Re: 2X Renown and Crests on Weekends Permanently

Post#78 » Mon Oct 21, 2024 7:36 pm

kleinbuchstabe wrote: Mon Oct 21, 2024 7:53 am
gyps wrote: Sat Oct 19, 2024 7:49 pm Add minimum renown to questing up to RR 50!
This is absolutely the wrong direction imo, and the opposite of what this thread is about! The thread and the topic here is to make RvR more atractive and rewarding, to hold players and prevent them from quit the game because of slow and exhausting grind progress. Its not about: how to drain even more players from PvP by giving them renown in PvE.

Its bad allready , that the "easy to farm" PvE Sets are draining players form PvP, because geting gear is more easy now via PvE. When you look at /5 LFG chat, you see 90% lf PvE groups. When im looking for SC grp i feel like an outlaw in that channel. The Idea of this thread is, to bring people back to the game and to RvR, by making it more rewarding - and the RvR gear faster to get. Not the opposite!
Thats why I've suggested just till rr50 which is the bare minimum to join rvr in a decent way and won't interfere with the rvr campaign as they are meat for the grinders most of the time.

Anyway when we talk about these things and say something like "When you look at /5 LFG Chat" you should add the hour and time zone you are in because there are many different realities in this game with mostly two prime times which I guess one is in NA (east coast? GMT -6) and one in EU (GMT +1).

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kleinbuchstabe
Posts: 85

Re: 2X Renown and Crests on Weekends Permanently

Post#79 » Tue Oct 22, 2024 11:44 am

Culexus wrote: Mon Oct 21, 2024 5:21 pm
Why not both? there can be more than one solution to a problem.

As you say, the aim is "to hold players and prevent them from quitting the game because of slow and exhausting grind progress". Providing players with different ways to play the game can prevent burnout. This is especially true at the early levels where it's hard to find a group in RvR and you're just free renown for others. Allowing players to have a break from RvR to do a bit of questing, solo or with friends, can help with player retention and help newer players group together for content. If more players are out questing, there's more chance of active public quests, so players can meet each other and play together. This may even lead to them grouping for RvR and sc together, leading them to stay in the game for longer as they have friends to play with.

Providing a small amount of renown for completing non-repeatable quests could give players options of how to play and gear naturally, rather than having to skip all world PvE and spending 100% of their time in the lakes or scenarios.
I would agree, if i would think that this would lead in a right direction. But like i said, i think its the opposite. When i say, hold players in the game, then i mean in PvP. What is the matter of a 2500 player population, when 2000 of them only do pve ? :D That would not improve the RvR or SC population in any way. And dont forget: the only reason for the most people, to play PvE here, is to get a gear wich make them strong enough to join PvP again. So, whats the advantage for going this extra mile of detour, when there is a simple solution at hand? Just lower the RR requirements for pvp gear sets, lower the price, and voila, no need to do the extra PvE mile anymore. Thats what I call solution-oriented. Making the detour more atractive, will make it worse. My opinion at least.

gyps wrote: Mon Oct 21, 2024 7:36 pm
Thats why I've suggested just till rr50 which is the bare minimum to join rvr in a decent way and won't interfere with the rvr campaign as they are meat for the grinders most of the time.

Anyway when we talk about these things and say something like "When you look at /5 LFG Chat" you should add the hour and time zone you are in because there are many different realities in this game with mostly two prime times which I guess one is in NA (east coast? GMT -6) and one in EU (GMT +1).


Yeah, maybe it wont hurt, but, if devs would raise the renown gain generaly (whats the topic of the thread) plus you consume a renown pot, you will reach rr50 in one day... its so fast in the lower ranks, that would really not be a problem then, and the advantage of low level renown in PvE would be absolutely obsolet. so, to do that would not be a game changer in any way, but bares the risk of make things worse.

In case of lfg channel: Look any time! Majority requests are for PvE. There is no difference between primetime or morning or mitday - lfg channel = lf PvE grp these days. What is a consequence of the PvE gear farm, wich was a good idea, but turned out to drain even more players off from PvP content.

SJHarrison4115
Posts: 70

Re: 2X Renown and Crests on Weekends Permanently

Post#80 » Tue Oct 22, 2024 11:35 pm

Y'know, at first I was absolutely onboard with the idea of the PVE minimum renown, but you have got my ol' ticker working @kleinbuchstab.

I had seemingly forgotten my typically established stance of "Incentivising PVE is a bad idea." You're 100% correct, the core issue is the renown and crest cost.

Our issue here is the grind is far too domineering for many people to continue to play. Easy, look at the issue, solve the issue. Reduce renown level requirements, reduce the cost of gear. Problem solved.

The Game has done well to stay alive as long as it has, but I feel that's primarily been empowered by Nostalgic folks like us simply not letting it die. It's made it a long way... will it go further? Hard to say.

All I know is I held onto another game- Elite Dangeorus for ages, it had the same issue. Now... now I simply can't bring myself to play.

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