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Re: Patch Notes 29/01/2021

Posted: Fri Jan 29, 2021 7:20 pm
by Grock
ReturnOfReckoning wrote: Fri Jan 29, 2021 5:05 pm Image
Animations

- Flurry: Animation has been swapped with a more suitable one.

- Fierceness: Animation has been swapped with a more suitable one.

- Inevitable Doom: Animation has been swapped with a more suitable one.
After a lot of anxious waiting i have to admit this update is actually pretty good!

Flurry finally uses both weapons when DW and actually looks like a flurry of attacks. ID got unique animation that fits the VFX pretty well!

However i think a lot of Slayer would love if Flurry would also proc hit VFX and sound for each swing, instead of just once. Right now second swing feels a bit off :)
Maybe even do damage twice? :)

Anyway good job, lads, i did not expect this :)

Re: Patch Notes 29/01/2021

Posted: Fri Jan 29, 2021 7:23 pm
by Rumpel
soldude wrote: Fri Jan 29, 2021 7:12 pm no pounce after server restart. no Shadow leap now :roll:
Spoiler:
Image
Hopefully a mistake?

Re: Patch Notes 29/01/2021

Posted: Fri Jan 29, 2021 7:25 pm
by soldude
Rumpel wrote: Fri Jan 29, 2021 7:23 pm
soldude wrote: Fri Jan 29, 2021 7:12 pm no pounce after server restart. no Shadow leap now :roll:
Spoiler:
Image
Hopefully a mistake?
bugged. gm said.

Re: Patch Notes 29/01/2021

Posted: Fri Jan 29, 2021 7:26 pm
by wachlarz
Sulorie wrote: Fri Jan 29, 2021 7:01 pm
wachlarz wrote: Fri Jan 29, 2021 6:45 pm
Sulorie wrote: Fri Jan 29, 2021 5:54 pm
Be rSH, be in trouble, turn on SA, pounce to safety, leave SA, profit

Or even better, be stuck, pounce to nearby enemy...
Great tac. As rshy with 32 toughnes i will pounce to nearby enemy to die. Awsome !!
There are more than only dps to pounce to, use your imagination.
So i buy 3 ranged skill 2 tac for ranged skills and i will pounce to enemy to hit him with Melle autoattack ? For me its not imagination game.

Re: Patch Notes 29/01/2021

Posted: Fri Jan 29, 2021 7:28 pm
by Bowldancer
Grock wrote: Fri Jan 29, 2021 7:20 pm After a lot of anxious waiting i have to admit this update is actually pretty good!

Flurry finally uses both weapons when DW and actually looks like a flurry of attacks. ID got unique animation that fits the VFX pretty well!

However i think a lot of Slayer would love if Flurry would also proc hit VFX and sound for each swing, instead of just once. Right now second swing feels a bit off :)
Maybe even do damage twice? :)

Anyway good job, lads, i did not expect this :)
Exactly.

The animation itself is nice it just feels off that you do two swings and only the first one does damage.
The second one has no impact and is like hitting air.

Re: Patch Notes 29/01/2021

Posted: Fri Jan 29, 2021 7:29 pm
by Krima
soldude wrote: Fri Jan 29, 2021 7:25 pm
Rumpel wrote: Fri Jan 29, 2021 7:23 pm
soldude wrote: Fri Jan 29, 2021 7:12 pm no pounce after server restart. no Shadow leap now :roll:
Spoiler:
Image
Hopefully a mistake?
bugged. gm said.
Oh my!!! Lets just mirror with the WH armor debuff end of story.. Both parties happy.
lets say the WE have the armor debuff.. would be op ? NO
WH benefits more with BAL + BH

Would help SS build alot...its a nice fit.

Re: Patch Notes 29/01/2021

Posted: Fri Jan 29, 2021 7:31 pm
by ravezaar
a step in the right direction tho Gobbos and AM still way to broken.

Like the new Flurry animation, dislike the new ID animation (feels wierd)

Re: Patch Notes 29/01/2021

Posted: Fri Jan 29, 2021 7:34 pm
by Grock
ravezaar wrote: Fri Jan 29, 2021 7:31 pm Like the new Flurry animation, dislike the new ID animation (feels wierd)
Think of it as if you carve the D rune into the target :)

Would be cool if it did hit effect twice though

Re: Patch Notes 29/01/2021

Posted: Fri Jan 29, 2021 7:40 pm
by lyncher12
stonetroll event xD

Re: Patch Notes 29/01/2021

Posted: Fri Jan 29, 2021 7:42 pm
by Neverever
Akalukz wrote: Fri Jan 29, 2021 7:10 pm
Neverever wrote: Fri Jan 29, 2021 7:08 pm
Akalukz wrote: Fri Jan 29, 2021 7:04 pm It's like SH are are steriods. Range DPS / Tank / Melee DPS. Now they just need an AoE heal.
Was expecting someone to echo this foolish order melodrama. Thanks for not disappointing :mrgreen:
Is there another DPS class that can do what SH can do? I will wait.
SW can. Now move on.