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Patch Notes 05/11/2020

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Rida
Posts: 121
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Re: Patch Notes 05/11/2020

Post#71 » Thu Nov 05, 2020 2:45 pm

Really good Chosen change. Keep it up. Destro really needed it.
Ridaleth aka Rida aka Whuky Boi
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dalen
Developer
Posts: 637

Re: Patch Notes 05/11/2020

Post#72 » Thu Nov 05, 2020 2:46 pm

Alucard2010 wrote: Thu Nov 05, 2020 2:41 pm Knight:
SERIOUSLY GUYS....Runefang stats went DOWN again to 128?? From 240->160->128? What you didn't think we would notice? Forgot to include this in the patch notes as well?
Like all mastery tactics that give stat points it depends on how much mastery you have spent in the tree. At 15 mastery points (ability level 40) you get 160 stat points. This is exactly the same as before, just different stats.
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CeeJay89
Posts: 250

Re: Patch Notes 05/11/2020

Post#73 » Thu Nov 05, 2020 2:48 pm

lyncher12 wrote: Thu Nov 05, 2020 2:40 pm all of the people whining about chosen have one thing in common and it will blow your mind

are you ready?

they defend forts. the lowest skill gameplay imaginable.
This doesn't just impact forts. It impacts any environment where AoE would be used. It is incredibly significant, and it was given to one realm.

Alucard2010
Posts: 91

Re: Patch Notes 05/11/2020

Post#74 » Thu Nov 05, 2020 2:51 pm

dalen wrote: Thu Nov 05, 2020 2:46 pm
Alucard2010 wrote: Thu Nov 05, 2020 2:41 pm Knight:
SERIOUSLY GUYS....Runefang stats went DOWN again to 128?? From 240->160->128? What you didn't think we would notice? Forgot to include this in the patch notes as well?
Like all mastery tactics that give stat points it depends on how much mastery you have spent in the tree. At 15 mastery points (ability level 40) you get 160 stat points. This is exactly the same as before, just different stats.
I stand corrected, thank you Dalen. I'll be testing it all out and will report findings! Hopefully this lil boost of WS gives some amount of pew pew back to knights.

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convexte
Posts: 53

Re: Patch Notes 05/11/2020

Post#75 » Thu Nov 05, 2020 2:58 pm

I have a question: does any dev playing the game in non-pepega enviroment?

Anyway, im just looking at my BW with 32% crit in full BiS gear and i understand that now i have only 7% crit + 5% from lini + 5% from possible snb kotobs in group. 17% crit from gear AND 45rr points, +35% from career mechanic ofc, but BEFORE even mercenary BW without ay buffs had MORE crit than me now with best in slot equipment.

Awesome changes, ty for your hard work.
Last edited by convexte on Thu Nov 05, 2020 2:59 pm, edited 1 time in total.
BW87 Roytze
KotBS 83 Eilert
WP 85 Edelhardt
WH 83 Rayhorst


Magus 80 Dreadtech
Sorc 81 Roytzen
BG 80 Morventh

Alubert
Posts: 511

Re: Patch Notes 05/11/2020

Post#76 » Thu Nov 05, 2020 3:00 pm

Finally chosen got utility after CS was taken. Of course I would prefer the old CS (-25% dmg debuff).
25% crit chance is quite a lot reduction. You should change the way you run this tactic. Just like the old CS. Should start when chosen will deal critical damage to the opponent, not when chosen will receive critical damage.
It would be harder to run the tactic and it would make more sense. Chosens would have to invest in Crit chance from renown + off gear.
Now it looks like the more chance you have of being a criticaly hit the better. It makes no sense at all.

Please rethink the component of this tactic that triggers it.

Good change KTB runefang too and chosen deamonclaw.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+

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JarlBerzirk
Posts: 162

Re: Patch Notes 05/11/2020

Post#77 » Thu Nov 05, 2020 3:02 pm

Wam wrote: Thu Nov 05, 2020 2:35 pm
JarlBerzirk wrote: Thu Nov 05, 2020 2:11 pm
Wam wrote: Thu Nov 05, 2020 2:09 pm

do you main a chosen? :lol:
Nope. Just always appreciative of the work of the unpayed dev team to keep this game going. Unlike 95% of players on this server.
I appreciate also... that's why i raise red flag to increase awareness of game breaking change, people just show it in different ways. We are testers, this change sets off all the alarm bells. Somethings you can roll with and bring some attention too for tweaking, this is a change beyond that... so its better to play with it instead of against, if you lose just because of this change will leave bitter taste.

will have to play destro and show how broken it is until it gets fixed 8-)

Was recently showing how destro have no problem in forts despite all the hyperboil because of recent destro tears and doom mongering that go on... so don't understand why they needed this boosting.
Whatever you say man.

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Goermsi
Posts: 134

Re: Patch Notes 05/11/2020

Post#78 » Thu Nov 05, 2020 3:06 pm

The German translation is not correct.
In german it says something like: your action points in this path cost 0%.

;-)
Like it Hard (Drakenwald)
...PVP, nothing else...

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lyncher12
Posts: 542

Re: Patch Notes 05/11/2020

Post#79 » Thu Nov 05, 2020 3:08 pm

CeeJay89 wrote: Thu Nov 05, 2020 2:48 pm
lyncher12 wrote: Thu Nov 05, 2020 2:40 pm all of the people whining about chosen have one thing in common and it will blow your mind

are you ready?

they defend forts. the lowest skill gameplay imaginable.
This doesn't just impact forts. It impacts any environment where AoE would be used. It is incredibly significant, and it was given to one realm.
there are plenty of significant things that are given to only one realm, that is how it works

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CeeJay89
Posts: 250

Re: Patch Notes 05/11/2020

Post#80 » Thu Nov 05, 2020 3:12 pm

lyncher12 wrote: Thu Nov 05, 2020 3:08 pm
CeeJay89 wrote: Thu Nov 05, 2020 2:48 pm
lyncher12 wrote: Thu Nov 05, 2020 2:40 pm all of the people whining about chosen have one thing in common and it will blow your mind

are you ready?

they defend forts. the lowest skill gameplay imaginable.
This doesn't just impact forts. It impacts any environment where AoE would be used. It is incredibly significant, and it was given to one realm.
there are plenty of significant things that are given to only one realm, that is how it works
Laughable. I give it a week to a month.

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