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Re: Should We All Stop Playing Order?
Posted: Wed Jul 17, 2019 3:11 pm
by Tesq
zgolec wrote: Wed Jul 17, 2019 1:13 pm
...another fort.
All time in 1st line [playing tank], guarding, htl, punting, cc - 0 crests.
...yet another reason to not even bother with fort defenses.
the other day fortress crash and i aslwee didnt recive anything, dont know if we talk fo the same issue but i uderstand ya pain....
only 23 invader to go...
Re: Should We All Stop Playing Order?
Posted: Wed Jul 17, 2019 3:14 pm
by BeautfulToad
Tesq wrote: Wed Jul 17, 2019 3:11 pm
zgolec wrote: Wed Jul 17, 2019 1:13 pm
...another fort.
All time in 1st line [playing tank], guarding, htl, punting, cc - 0 crests.
...yet another reason to not even bother with fort defenses.
the other day fortress crash and i aslwee didnt recive anything, dont know if we talk fo the same issue but i uderstand ya pain....
only 23 invader to go...
I thought the patch changed it so defenders dont get bonus invader medallions if they win. Maybe the crashes have confused people?
Re: Should We All Stop Playing Order?
Posted: Wed Jul 17, 2019 3:22 pm
by Tesq
BeautfulToad wrote: Wed Jul 17, 2019 3:14 pm
Tesq wrote: Wed Jul 17, 2019 3:11 pm
zgolec wrote: Wed Jul 17, 2019 1:13 pm
...another fort.
All time in 1st line [playing tank], guarding, htl, punting, cc - 0 crests.
...yet another reason to not even bother with fort defenses.
the other day fortress crash and i aslwee didnt recive anything, dont know if we talk fo the same issue but i uderstand ya pain....
only 23 invader to go...
I thought the patch changed it so defenders dont get bonus invader medallions if they win. Maybe the crashes have confused people?
duno but happened me 2 times alredy...and some times i didnt get the +2 extra for winning like i wasnt there...
Re: Should We All Stop Playing Order?
Posted: Wed Jul 17, 2019 3:27 pm
by BeautfulToad
Tesq wrote: Wed Jul 17, 2019 2:56 pm
like it's pointless to talk about nerf or buff, some classes need a complete rebalance/rearrange of anything they have like wl, cant just generalize into 1 word everything a class need ......
I think the issue with WE/WH is the fact a mob of them could turn invisible and attack the entire backline, hitting everything and not being in range of any AoE stuff. Maybe I am overestimating potential.
Reworking mastery trees, even for trisl periods, could be fun tho.
Re: Should We All Stop Playing Order?
Posted: Wed Jul 17, 2019 3:30 pm
by BeautfulToad
Tesq wrote: Wed Jul 17, 2019 3:22 pm
BeautfulToad wrote: Wed Jul 17, 2019 3:14 pm
Tesq wrote: Wed Jul 17, 2019 3:11 pm
the other day fortress crash and i aslwee didnt recive anything, dont know if we talk fo the same issue but i uderstand ya pain....
only 23 invader to go...
I thought the patch changed it so defenders dont get bonus invader medallions if they win. Maybe the crashes have confused people?
duno but happened me 2 times alredy...and some times i didnt get the +2 extra for winning like i wasnt there...
GMs should clarify the change that was made and the bugs.
Re: Should We All Stop Playing Order?
Posted: Wed Jul 17, 2019 3:44 pm
by Tesq
BeautfulToad wrote: Wed Jul 17, 2019 3:27 pm
Tesq wrote: Wed Jul 17, 2019 2:56 pm
like it's pointless to talk about nerf or buff, some classes need a complete rebalance/rearrange of anything they have like wl, cant just generalize into 1 word everything a class need ......
I think the issue with WE/WH is the fact a mob of them could turn invisible and attack the entire backline, hitting everything and not being in range of any AoE stuff. Maybe I am overestimating potential.
Reworking mastery trees, even for trisl periods, could be fun tho.
it is alredy being tested by giving them aoe attacks and aoe bullet/kiss (btw ; how? withj no tank and heal with limited aoe cap? 1 pull 1 aoe drop and is game over for them; if there are tanks they still need remain in range moreover again pull will destroy em; it didn't go like that they still were considereated lacklsuiter. The fact they got reverted and not improved and now remain handicapped on the aoe side remain a poor dev direction choice of the time (of teh time yes, we still in time to change that poor game direction choice you know...)
Re: Should We All Stop Playing Order?
Posted: Wed Jul 17, 2019 3:51 pm
by zgolec
BeautfulToad wrote: Wed Jul 17, 2019 3:14 pm
I thought the patch changed it so defenders dont get bonus invader medallions if they win. Maybe the crashes have confused people?
If it is designed this way its trully bullshit design. Waste 30-60 mins for nothing? Splendid idea...
Re: Should We All Stop Playing Order?
Posted: Wed Jul 17, 2019 4:00 pm
by qwerty113
its simple, order have 1 good/strong rvr guild VII vs 3-4 on destro side. Also good pug leaders seems more on destro side. Population same, but ye order have less on tanks and mdps
Re: Should We All Stop Playing Order?
Posted: Wed Jul 17, 2019 4:20 pm
by labotimy
Ysaran wrote: Wed Jul 17, 2019 8:54 am
wpc56 wrote: Wed Jul 17, 2019 12:02 am
I'm referring to Order melee dps being inferior
that's not true. you are generalizing too much, you assertion is voluntarily ambiguous. Prove me that ALL order's mdps are worst than their destru mirrors
Every MDPS doesn't have to be inferior on Order side for destro to have advantage, some of the mirrors simply don't exist on order. SW being a dumpster class and not having viable melee spec is a huge problem, meanwhile Marauder exists. WL doesn't have a viable AoE spec or anything that warrants their existence in a WB, relegated to roamer/small scale specialists, meanwhile mSH is a very potent AoE class that you see everywhere now. Lets not even bring up GtdC ftm.
It's actually shocking how bad balance is currently. Destro has a massive advantage due to this melee imbalance, and currently it appears to be the freenown ezmode faction.
Re: Should We All Stop Playing Order?
Posted: Wed Jul 17, 2019 4:21 pm
by Josewales
Why is this off topic? It’s about game balance. Trump vs. AOC is off topic!