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Re: Patch Notes 27/04/2019

Posted: Fri May 03, 2019 3:52 pm
by Warfare80
Tankbeardz wrote: Fri May 03, 2019 1:39 pm
The engi was hitting around 875 non crit / 1200-1300 crit and the magus was hitting around 675 non crit / 1000 crit (stealth nerf a few patches back?). Unfortunately, I can't validate on a test dummies with these abilities.
Engi hits 4 times during 6 seconds,and magus hits 6 times,so same dmg in the end. Let me know if im wrong :)

Re: Patch Notes 27/04/2019

Posted: Fri May 03, 2019 4:34 pm
by Tankbeardz
Warfare80 wrote: Fri May 03, 2019 3:52 pm
Tankbeardz wrote: Fri May 03, 2019 1:39 pm
The engi was hitting around 875 non crit / 1200-1300 crit and the magus was hitting around 675 non crit / 1000 crit (stealth nerf a few patches back?). Unfortunately, I can't validate on a test dummies with these abilities.
Engi hits 4 times during 6 seconds,and magus hits 6 times,so same dmg in the end. Let me know if im wrong :)
Firestorm hits once every 2 seconds.

Re: Patch Notes 27/04/2019

Posted: Fri May 03, 2019 9:10 pm
by Grunbag
Tankbeardz wrote: Fri May 03, 2019 4:34 pm
Warfare80 wrote: Fri May 03, 2019 3:52 pm
Tankbeardz wrote: Fri May 03, 2019 1:39 pm
The engi was hitting around 875 non crit / 1200-1300 crit and the magus was hitting around 675 non crit / 1000 crit (stealth nerf a few patches back?). Unfortunately, I can't validate on a test dummies with these abilities.
Engi hits 4 times during 6 seconds,and magus hits 6 times,so same dmg in the end. Let me know if im wrong :)
Firestorm hits once every 2 seconds.
Base damage and stat scaling is the same for both abilities

Re: Patch Notes 27/04/2019

Posted: Sat May 04, 2019 12:25 am
by Tankbeardz
Grunbag wrote: Fri May 03, 2019 9:10 pm
Tankbeardz wrote: Fri May 03, 2019 4:34 pm
Warfare80 wrote: Fri May 03, 2019 3:52 pm

Engi hits 4 times during 6 seconds,and magus hits 6 times,so same dmg in the end. Let me know if im wrong :)
Firestorm hits once every 2 seconds.
Base damage and stat scaling is the same for both abilities
I'll have to do more serious testing but it's definitely hitting about 20-30% harder.

Re: Patch Notes 27/04/2019

Posted: Sat May 04, 2019 12:37 am
by blakokami
The vfx are still showing for the new engi ability also even when I have all ability effects turned off. This is the only ability showing still.

Re: Patch Notes 27/04/2019

Posted: Sat May 04, 2019 12:03 pm
by Nameless
blakokami wrote: Sat May 04, 2019 12:37 am The vfx are still showing for the new engi ability also even when I have all ability effects turned off. This is the only ability showing still.
Almost all fixed vfx abilities got that bug to be visible no matter if u stoped all skill's animation beside yours. On other side if they make shaman/am puddle visible no matter what it wil be quite good qol change

Re: Patch Notes 27/04/2019

Posted: Sat May 04, 2019 6:15 pm
by Tesq
Nameless wrote: Sat May 04, 2019 12:03 pm
blakokami wrote: Sat May 04, 2019 12:37 am The vfx are still showing for the new engi ability also even when I have all ability effects turned off. This is the only ability showing still.
Almost all fixed vfx abilities got that bug to be visible no matter if u stoped all skill's animation beside yours. On other side if they make shaman/am puddle visible no matter what it wil be quite good qol change
best qol would be remove or reducs all g-heal vfx...

btw no patch today ? lame!